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fruitbat

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Everything posted by fruitbat

  1. Really liking the latest patch (12/10/12), 109's no longer can fly for ever with radiator damage (spits as well mind), performance great as well.
  2. thats a great choice Rog, will be able to run Clod with that card on high settings even, thats a really good price for that card and performance.
  3. Hi Barnaby, FT will be on comms shortly, so you can ask him over comms, will be much easier to sort out, or if you decide to go through the manual install, i can walk you through that, know HSFX installing very well, have helped many Dogz already.....
  4. Has there been any mention of settings yet, i'm guessing that these guys will want full switch, but thats just a guess. Not that i have a problem with that myself, but its something you might want to think about Colin, and talk to Thor about. sounds like a lot of fun.
  5. on ts now if you want some help..,.
  6. Trib, it will be your difficulty settings that is the reason why you are only getting the heading, not expert mode. Check under difficulty that 'no speedbar' isn't checked under the 'views' section of the difficulty settings. re bomb fusing, if you look in your il2 folder you should find a 'guide 4.11.pdf' that gives all the info regarding on bomb fuses for 4.11. if for some reason you haven't got the pdf (you should have as it installs with the 4.11 patch) i will upload here.
  7. hi, pm me if you need some help, will be around tomorrow evening.
  8. Well, myself and Tom (and Nick a bit earlier) just had fun on ATAG, saw Arthur join as the blue scum as well. bagged a couple ish between us, and landed safely, 'ave that Goring.
  9. welcome, enjoy the sheep you should now have full access to the site.
  10. fruitbat

    Spit3

    From the album: Screen Shots

  11. fruitbat

    spit2

    From the album: Screen Shots

  12. pretty much what i think. Gfx engine is the best its ever been, and is now actually good, it does look fantastic, and is playing silky smooth with everything ramped up on my system. Netcode is still poo. (and there never will be a co-op mode as we know it with il2). Fm's still have lots of work to be done to them, although they are moving in the right direction and they are generally much much better, its just as they fix something they break other stuff, such as the ability to take off in red fighters at the moment, (and don't expect to ever go above 20,000ft until BoM, and thats if they deliver on that promise....). Dm's still funky,occasional flying he111's with the rear half of the plane missing, hurricanes minus wings still flying..... It is actually fun now though, which is a revelation in itself, and i have been really enjoying flying it despite theses fm/dm problems........ A few patches for the fm/dm stuff, and it will be ready to go on general release, lol. Edit, for those with the Russian version, heres the maddox.dll from the english version, http://dangerdogz.com/forums/files/file/689-maddoxdll/
  13. lol, funny stuff
  14. Be careful Snack, the steam version is very hard to mod iirc......
  15. not anymore, nice vids
  16. I am jealous....... more info here, http://www.sas1946.com/main/index.php/topic,28681.0.html http://rnzaf.proboards.com/index.cgi?board=Airshows&action=display&thread=16707&page=1
  17. wow, thats tiny Ps, i think Micks got one of those.......
  18. By the way FT, i like the concept very much, except for the idea of floating lights/balloons etc. In real life flights had to navigate to meet up, and it really isn't that hard to do unless your over open water.....
  19. What triggers? We dont have any that i'm aware off yet, maybe 4.12
  20. already seen it from a field. about bloody time as well (so maybe that post where i explained it pictorially to JtD finally got through.......)
  21. this thread over at SAS might help you Pooka, http://www.sas1946.com/main/index.php/topic,28538.0/topicseen.html
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