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Showing content with the highest reputation on 05/30/2025 in all areas

  1. @delta7 I can totally understand your frustration with the matter. Flight sim game devs seem to have forgotten how to write proper code without breaking the game. I am still completely convinced that this bug that's causing the crashes has something to do with one of the previous patches. I'm sure they introduced a bug into one of the events that mission makers can use to trigger an action. The combat box admins also couldn't get their generated missions fixed despite rolling back to a version that was completely stable last year. Unless the devs pull their 💩 together and investigate their code base with the whole team I don't see how IL-2 can survive long term. But maybe it's a devilish plan to ruin the old game so everyone has to buy their new games (Korea and somewhere in the future Pacific). Just kidding, I fear it's sheer incompetence on their end... Once Combat Pilot runs stable and hopefully steadily receives updates, I'm the first to abandon ship and switch over. The current situation is a slap in the face of every WW2 aviation enthusiast to be honest. War Thunder clearly shows that there's interest in WW2 aviation games, but people expect a bit of stability and quality of life features in their games, combined with affordable pricing (looking at you too, DCS). So everyone and their friends stick with that one 🥲 Sorry for the venting. Apparently I'm a bit too frustrated about the current situation, that we have to endure right now, which truly is the dark age of flight sims..
    2 points
  2. @crash Unless FT or Colin wish to join , I can only see the usual 4 or 5 on our side but the 352nd have agreed to make up our numbers. I am planning to run a test mission on Sunday, that deacon has sent over, for comment I am also planning to run a test dogfight mission on our server using a newer version of the generator and of course the new patch version of BoX. If this is successful then we can continue with the campaign missions that I generate, if we have issues again then I am at a loss on how to continue. I have posted on syn vanders thread on the main forums but have had no reply.
    2 points
  3. Update 29th May Many thanks to all those that attended. More ground was made up the coast from Sochi with the taking of the Bravo FARP. After the session I downloaded the latest version of the mission which has added some new performance improvements and in mission features. For example It is now possible to call up EWACS and get bogey information. The Red carrier fleet zone has also moved more off the coast at Sochi. We briefly tested this new version and it does not effect our progress.
    2 points
  4. Thanks FT - beat me to it
    1 point
  5. To Command the Sky: The Battle for Air Superiority Over Germany, 1942-1944 Examines the people, technology, command decisions, and events in the struggle for control of the skies in World War II https://www.abebooks.co.uk/9781560980698/Command-Sky-Battle-Air-Superiority-1560980699/plp
    1 point
  6. I was short of time when I posted that. I wanted to add my impressions too. First, this is primarily about US military aviation. Lots of technical and political aspects. I've read about everything on WW2 aviation I could find but learned things here I've never heard before. I always wondered why the US had no fighters to speak of at the start of WW2. Up until about 1936 they still figured massive fleets of well defensively armed bombers was going to be the way to wage war and explains why bombing technology in general (B-17, Norden bombsight) was so far ahead in development by 1941. That idea died a quick death in Spain and left the US looking at the Bf-109, Spitfire and Hurricane and having nothing remotely of the same capability. Anyway, a great read.
    1 point
  7. GBS Servers updated to latest version: 6.001
    1 point
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