Thanks all for the attempt.
Alas we never made it to landing as the server auto restarted just as we few survivors were approaching the french coast on our way home; this has duly been noted and I shall remember to restart the server prior to our next long mission.
There we’re clearly some graphical anomalies for some that, as we rarely operate at night, came out of left field - my apologies to those who suffered; having seen FTs screenies I can well see the magnitude of your troubles! We did some investigation after the mission, and are starting to tie down the causes. It should not look like that - the landscape was a lot more discernible on my machine - and even after the sun has set there should be some ambient lighting of the terrain, not the total Stygian blackness that some of you experienced. The incoherent lighting of the aircraft vs the surroundings was also odd, when opportunity allows I will post a screenshot of what I was seeing at the time. I suspect this comes down to a combination of GFX drivers, shaders and DCS graphics settings. We’ll nail it down.
Bob, I think you’re right, might need to allow some extra time for getting up and formed as we were almost 30min late to the target, making the attack more difficult than it was meant to be.
It was great to see - and hear - so many Mossies in the air at once, glad you chaps enjoyed it despite the difficulties. Once we’ve got the issues sorted I will be happy to re-run in the future. I will also try to find some more historically authentic missions to recreate. Jericho is in the wings, awaiting the necessary bomb-fusing developments from ED but I shall see what other adventures that the ORBs of 140 wing can generate.