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Showing content with the highest reputation on 06/01/2020 in all areas

  1. New pics of the next DCS WW2 map - The Channel Map!: https://forums.eagle.ru/showthread.php?t=260382 Note the airfields shown Detling (grass airfield) and Manston (with the Ponies in revetments). The harbour town shown is Ramsgate. I think this will be a paid module; confirmation should be forthcoming. Either way... WH00T!
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  2. 402 squadron takeoff and form up. Was Leakage red three. Everything went really well on our outward leg and Leakage red leader did a great job in gathering us all together to the rendezvous with our Spitfire escort and onto the target. All I had to do was keep him on my two o'clock. Then it got quite exciting and continued exciting right up to the moment on our return leg when my pc decided it needed to restart itself. Wtf? Sorry I couldn't stick around for the de-brief but my thoughts - for what they're worth; No question that our briefing and takeoff times will improve greatly over the next couple of missions as we all learn what to do. 402nd. squadron target was described as 'Ground Troops' I think. After we did our initial run on the target from 10,000ft. it became apparent that ground troops in PWCG amounts to a collection of flak, artillery pieces and vehicles spread over half a square km that only reveal themselves fully when you get below 3,000ft. This makes flak avoidance interesting! They were also engaged in a ground battle with our own nearby troops. Our flight leader and his wingman got the chop over the target but Leakage white leader took over command of 402nd. squadron quickly and efficiently. Leakage red four - Dennis - did a great job hanging onto my tail and covering me. I thought comms went pretty well considering we're DangerDogz but again, this is something that will no doubt improve rapidly over the next couple of missions. I hit the record button when we spawned in and then promptly forgot about it. Surprisingly the track recorder ran for forty minutes before hitting the 500mb. limit. We decimated our ground target leaving only one flak gun active before the LW turned up in the guise of four Bf110's. Our a.i Spitfire escort - all two of them - did stick around in the background and did engage a couple of low flying '109's on our return leg. Leakage red section - Dennis and myself - engaged two low flying Bf110's and claim two shot down. I understand that we won't be able to claim half a kill or joint kills but........ The first 110 we engaged dog-legged himself into Dennis's guns first and he absolutely nailed him and left him floundering along leaking fuel, smoke and coolant. When Dennis broke off, the target was still showing a red icon so I engaged and set his starboard engine on fire and he promptly went in. Dennis confirmed this kill. We then pursued another low flying 110. I made a brief pass and scored some hits and the rear gunner shot my right aileron off. Dennis made a pass and put rounds into him too and I then put some more into him and he went down. Dennis confirmed this too. On our return and just before my pc decided it wanted to talk to Bill Gates I brought the score board up and it had credited us with a kill each. On reviewing the track it becomes obvious that Dennis put much more rounds into our first target than I did and I feel the game correctly credited him with the kill. Of course, we don't know yet what PWCG is going to decide when it manages to produce a result but could this become a problem? Looking forward to doing this again in a couple of weeks and once again; Fen - big S! for doing this
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  3. That would be good mate, if we are all on by 2100 so you can get it generated then we should be take off by 21:30 latest
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  4. Delta and Friar, I explained what happened to you both to Tom in the de brief and as far as the near the edge of the map “kick” is concerned that is the first time anyone had heard of it. Bloody shame as it buggered up our planned approach and was the cause of you getting tagged by flak Dave. I told the boys that it was not your fault at all. Col, you were really unlucky to discover that double key binding,(if that is what it was) just when you did as it gave you no time to react and save your airframe. We could tell you were not best pleased mate. I am pretty sure Funflak just went over the 250mph limit with flaps out and of course they jammed which then became a problem for the whole flight on the egress. Crasheroony was a first class escort for Funflak and his rates are very reasonable ! We could and should have achieved our mission AND all got home safely if it wasn’t for those few little issues. Next time we will find some different ones 😳 Sid did a great job of leading his flight and Horus of being my wingman. The whisper channel worked well between squadrons and we all knew the state of play good and bad as long as the leaders say when they are on whisper and the chit chat stops briefly.
    1 point
  5. Latest Beta video from the upcoming desert war expansion to WW2 flight simulation, IL-2 Cliffs of Dover Blitz. There are many new exciting additions not in this video, that will be subject to their own update soon. https://youtu.be/uhP6eWP3hXQ Featured soundtracks by Joost Schlebaum.
    1 point
  6. There is no P, so the next best would be K (my last name). It appears as such 7F ##K Logged
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  7. I don't know what to make of this but I know the creator is a well respected military analyst and podcaster. https://store.steampowered.com/app/1198050/War_Remains_Dan_Carlin_Presents_an_Immersive_Memory His podcasts are some of the best stuff I've ever heard. The Hardcore History WW1 series called Blueprint for Armageddon is about 20 hours and riveting. Oh.... and free. https://www.dancarlin.com/hardcore-history-series/ Current series is on the rise of Japan pre-WW2 - Supernova in the East.
    1 point
  8. Apparently I have a "feather prop" key assigned!, who knew?, I didn't, but found it on the landing down-wind after doing a great break from formation to land, grrrrrrr Great job guys.
    0 points
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