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Posted

I heard that there was some document, map, info, or whatever... that identified where exactly aircraft spawned in dogfight missions at a base.

Posted

I dont think the game engine allows spawning on any object.

There was a post on Mission4Today about some guy marking the spawn points and delibratly blocking unwanted ones with static objects to force all the spawns at one end of the big airbase.

Ive seen maps were the spawns are in sandbagged bunkers to protect you while parked/starting.

If you can put the open hanger over a spawn so you have to drive out through the doors like GTR2 that would be great.

  • 1. DDz Quorum
Posted

Something I once did was to build a co-op on the map you want for a dogfight, I am sure that the spawn points would be the same. Plot flights of large AI planes ie he111, b25's, or me323(?) 4 engine jobbie,

  • 2 weeks later...
Posted

I dont think the game engine allows spawning on any object.

There was a post on Mission4Today about some guy marking the spawn points and delibratly blocking unwanted ones with static objects

I remembered where I seen this post:

Spawn points

  • 1 month later...
Posted

Interesting. I'm sure there is a way to see/manipulate spawn points on DF maps, because some of the maps on Spits and Zekes have some real odball spawnpoints (or at least there must be some tricks).

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