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FPS Boost - scale back textures from High to Medium with seemingly no impact on the look of DCS


Friar

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  • 1. DDz Quorum

With the release of the CH-47F a few people have been commenting on the FPS drop in certain scenarios.

Whilst reading through the thread myself and Fruitbat came across the same post and have tried it tonight with much success. 

THIS HAS NOTHING TO DO WITH THE CH-47F. It seems to be helping across the board.

We both had textures set to HIGH and have changed our texture settings to Medium and not had any impact on the look of the sim but both our frames have shown a better performance, in Fruitbats case he has reported a significant improvement with the Phantom.

Give it a go. Its a simple change that can be done from the game launcher. 

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  • 2. Administrators

Aa Colin says, on my system running in 4k,  this has made a big difference.

Because some of the newer modules use extremely big textures, it causes the vram on your gfx card to completely fill up, particularly the phantom and the chinook (12gig in my case), and this results in a massive fps hit as it then switches to on board memory. 

By switching to medium textures I went from 20 to a solid 60 fps on these modules. 

I can't even notice any downgrade in visuals although one would assume there must be something. 

This will be even more effective in vr, which Is more vram dependant.

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  • 4 weeks later...

Ok, thanks, I did just textures and it gained around 20-30 fos in the cockpit that I own, but it did make the smaller font painted letters fuzzy a bit, but still legible. Running 4k 3840x2160

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