delta7 Posted April 22 Posted April 22 First thanks for all who turned up, I believe there were 16 flying , which is something we have not seen for a while. This thread is for comments , I believe this will only stay interesting if we work together and ensure any issues are ironed out as much as possible , so please feel free to comment. I am not a mission builder and have only used the quick mission generator, however for this to work I will get the info needed to tweak the missions to suit the majority. My thoughts on the first session; Positives good numbers flying It successfully fulfilled the two main objectives of being fun and everyone working together. Comms was very good Co-operation was very good with people covering each other and not all chasing same target Improvements I will need to make sure there are sufficient planes by making airfields unlimited I will check to make sure there are rearm facilities The secondary and tertiary enemy targets were destroyed by AI, I will remove random flights so that the ground pounders will have alternatives if primary is closed. I am concerned about lack of enemy planes after first wave is engaged, I will look at how to activate a second wave after a period of time so that the fighters have secondary targets later in mission. Questions These are just some ideas, I would need to dig into wither it is possible but would appreciate feedback on this before I put the time in. Do people wish to see a scoreboard ? Do you wish to submit claims and I will keep a running total ? I had doubts about running as a DF as it sometimes leads to carelessness, however I was pleased this did not happen. In future to encourage people to take care of their aircraft/ virtual life do people wish there to be a penalty for being killed , such as voluntary 5 min sit out or an incentive for not being killed such as extra points at mission end on scoreboard. 2 Quote
Crash Posted April 23 Posted April 23 I enjoyed the mission and agree that more AI and available airframes will make it even better. It felt a bit like the old days with so many on TS and flying. Could always do with more DDs joining in. Quote
Deacon352nd Posted April 23 Posted April 23 The 352nd enjoyed flying with the DDs and the mission was fine. I agree that we need to make the airfields with unlimited planes and also repair/refuel capabilities. As I told delta7 Dave, I know he makes the missions with the EMG but I would be willing, after he has made the mission, to change the airfields to unlimited planes and also add the repair/refuel vehicles. He just needs to send me the mission and then after I've made the changes, I send it back to him. I've done something similar with DDFriar when we flew missions against the DDs. We always discussed the missions made between the two of us before we flew them with the rest of our groups. Neither he nor I ever discussed the missions with our members before we flew them. It wouldn't be fair or ethical as we are trying to provide enjoyment to them and not take advantage of intel info. I will canvas my members about a penalty time for dying before reentering the fray. 2 Quote
delta7 Posted May 6 Author Posted May 6 Another good turnout of at least 14 players. Positives Good turnout and very good co-operation between players on comms. Good map with good balance of targets and action Issues of unlimited planes corrected Issues of enemy AI numbers corrected Improvements required Flack at bridges was a bit light Thanks again to all who joined in 1 Quote
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