1. DDz Quorum DD_Fenrir Posted March 5, 2021 1. DDz Quorum Share Posted March 5, 2021 Stable version update inbound chaps and chapettes! Big things: F/A-18C ground radar modes and lots of new 3rd Party DLC campaigns for SP, but mainly a ton of fixes! Jet-jockeys note: the SA-2 is no longer as dumb as it used to be so watch yourselves out there! Quote DCS 2.5.6.61527.3 introduced new campaigns: DCS: F-14 Zone 5 Campaign by Reflected Simulations. DCS: AV-8B Sky Warrior Campaign by Eagle86. DCS: F/A-18C Operation Pontus campaign by 373vFS_Greg, 373vFS_Petritis, Baltic Dragon. DCS: F-5E Black Sea Resolve '79 Сampaign by SorelRo. DCS: F-16C Red Flag 21-1 Campaign by Bunyap Campaigns. DCS: F/A-18C Rising Squall Campaign by Inverted. DCS World Sound. Fixed sound beating on external views with some angles of view. Ships placed in shallow water vanish - Fixed. MP. Visual damage to the carrier not shown on server rejoin - Fixed. MP. AI Aircraft phantoms. Some control surfaces do not show movement - Fixed. SA-2 (S-75). Corrected missile autopilot. Fixed high-probability miss. AI cold start with RADAR continuous search enabled on waypoint zero - Fixed. AI Ticonderoga class ships will fire even if they dont have line of sight for weapon - Fixed. Improvement. Player controlled ground unit now shown as white on F10 map. BTR-82. Added desert livery. Channel map. Units fall through bridges - Fixed. AI Continues to fire on aircraft after the pilot has bailed out - Fixed. F10 map. Measuring tool in F10 misaligned if Scale GUI not set to 1.0 - Fixed. MP. Blackout/Redout in MP - can still control aircraft - Fixed. 3D. Add new model Mk-82 Snakeye inert. AI aircraft. 'Attack Group' task appears broken - Fixed. The torpedo LTF5b misses the target - Fixed. AI aircraft. Escorts do not engage correctly, SP and MP Server - Fixed. AI F/A-18C should turn off radar if their ECM is ON - done. Voice chat. Returned the ability to select audio devices in simulation mode. NS 430: Manual brightness cannot be adjusted - Fixed (Caution - do not set to zero, as NS-430 screen will become unusable). M45 Quadmount doesn't register hits because of incorrect armor thickness - Fixed. DCS Updated Czech localization. Time of the bridge destruction is not recorded into track, that caused wrong replays - Fixed. Cockpit Missile Launch sound update. Module Manager. Allow to uninstall multiple modules at once. AGM-154 JSOW final maneuver miss - Fixed. ME. Fixed GUI Error while trying to save mission when window "New mission setting" is open. ME. Triggers. INITIALIZATION SCRIPT buttons (Open, Reset) doesn't work - Fixed. Fixed a typo in checkMaxDistance function which prevented it's proper work with marker beacons. Fixed bug in the global Radio that should have led to some improvement of game performance. Ships. Added bulk cargo vessel Handy Wind with helipad. ZSU-57 recoil animation without shot for left barrel - Fixed. Crash when loading a mission with F/A-18A - Fixed. Crash on unit collision with static map object in some cases - Fixed. Updated French localization. Updated Japanese localization. Updated Russian input translations. Crash in avArmamentControl_AYK22_F18 - Fixed. MP. Crash from the conflict between different versions of the Tarawa ship scripts - Fixed. MP. New network predictor for aircraft. Crash Stack Overflow crash on wcWing::trySelectAndAssignTargetGroup - Fixed. AI WWII. AI will follow in climb until overheat - Fixed. DCS MiG-21bis by Magnitude 3 Adjusted cockpit gauges’ glass reflections. DCS JF-17 by Deka Ironwork Simulations Added: AG Radar TA mode. Added: cockpit throttle texture. Added: clickable mirror. Added: call ground crew to reinstall/refill supplies (drag chute, oxy bottle, etc). Added: if M>=1.35, cannot move the throttle from AB zone to [IDLE, MIL] zone unless the throttle emergency button is pushed down. Otherwise, it may cause engine surge or even flameout. Added: gun sight/limiter preset in special option panel. Added: more keyboard binding for knobs. Fixed: number of tracked contacts in TWS mode (up to 10). Fixed: SD10 not track jamming target after radar burn through. Fixed: if radar not burnt through jam, SD10 can still loft. Fixed: radar un-notchable (need more tuning). Fixed: radar HOJ contact status not updated if jam after lock/track. Fixed: SMS program not reset if DTC updated after rearm. Fixed: pod still works after disappearing from pylon. Fixed: campaign 07/09 localization. Adjusted: chaff/flare program burst can be salvo (check your special option panel). Adjusted: if born in air, it will not trigger foggy canopy, until land and open canopy then fly high (if relative humidity is high on ground). Adjusted: zeroizer seat function switch turned on by default in cold start (Don't forget to turn it off before repair!). Adjusted: throttle keyboard control step size. Updated: localization (CN, RU, DE, ES, and FR) and credits. Updated: cockpit model and texture. Added: Radar elevation slew rate in special option (need to re-check your previous settings). Fixed: c701 weird axis behavior when zoom in. Fixed: gun limiter preset not work. Fixed: oesp program type mismatched. Fixed: wmd7 on wing station causes laser guided weapon impact deviation. Fixed: throttle axis movement when M>=1.35. Fixed: crash in campaign 02. China Asset Pack by Deka Ironwork Simulations Adjusted: all ground units use WSTYPE_PLACEHOLDER as wstype4. Adjusted: weapon rcs. Fixed: ZTZ-96B collision model. Adjusted: JF-17 can carry only one of the same pod. DCS AV-8B N/A by RAZBAM Simulations Added: Missing keybinding for seat height adjustment. Added: JDAM Terminal Parameters are enabled. Added: AGR20 - APKWS II guided rockets. Updated: USS Tarawa: Changed the missiles from Sea Sparrows to RIM-116 RAMs. Updated: Changed Course Knob to Course Switch functionality. Updated: Rocket options: FFAR rockets (Mighty Mouse) have been deleted. Updated: JDAM LAR representation on the EHSD. Updated: Added 1.5 sec delay for JDAM release. This is the time the AC computer takes to send the bomb the target coordinates and terminal parameters. Updated: High quantity bomb loadouts for consistency in weight and drag. Improvement: Engine sounds with the assistance of 112th_Rossi. Improvement: MPCD converted to Stroke (SVG) symbology. Improvement: JDAM Data Block enabled in the EHSD. Fixed: Course line not appearing for target points. Fixed: WYPT and WO/S position when map is North-UP and Magnetic Heading selected. Fixed: Map rotation when it is North-Up and Magnetic Heading selected. Fixed: TCN and TO/S position when map is North-Up and Magnetic Heading selected. Fixed: AWLS station position when map is North-Up and Magnetic Heading selected. Fixed: SEQ. not displaying correctly on EHSD. Fixed: Analog clock shows only ZULU time regardless of cockpit time set in ME. Fixed: ALE-47 is OFF when starting in the air. Fixed: EHSD bearing indicator always uses True Heading (fixed with SVG). Fixed: TD symbol missing dot in center (fixed with SVG). Fixed: EHSD course line remains green when a different color is selected. Fixed: EW not resetting ECM dispensing program after rearm. Fixed: CCIP cross and BFL still visible after all bombs have been released. Fixed: Corrected position of wing tip vortices for KC-130. Fixed: MPCD displays show on same spot when display mode is HUD ONLY. Fixed: Aircraft going supersonic when high quantity bomb loadouts are released. Fixed: DMT HUD symbology. Update: LHA Tarawa search radar definitions. Fixed: ground roll stutter when moving from stopped position. Fixed: aircraft rolling forward when chocks removed. Fixed: position of AN/AAQ-28 LITENING on wing pylons. Fixed: Corrected issue where refueling empty external tanks and then dropping them would result in aircraft unrecoverable spin. Fixed: AG Gun gunsight boresight. Ottoman Courier Campaign: Prologue M02: fixed rare issue where mission would not progress after radio switch to range. fixed issue with truck hitting the Georgian UH-1. fixed issue with N14 not taxiing. DCS M-2000C by RAZBAM Simulations Added: New keyboard bindings. See forum entry for complete list. Added: New axes. See forum entry for complete list. Added: NVG gain (with keyboard binding). Updated: HSI VAD rho/theta select behavior. Updated: ADI Cage/Uncage mechanism behavior. Improvement: INS Vertical Update. Improvement: INS Oblique Update. Improvement: Updated exterior Model LODs to show Navigation Lights better when further away. Fixed: Cockpit flood light rheostat. Fixed: HSI adjustment knob behaviour. Fixed: Locked target becoming DO when decreasing range. Fixed: boresight/vertical scan display order. Fixed: Radar ACM mode elevation bug. Fixed: IFF HUD "A" or "F"(english) symbol not shown on Magic triangle lock. Fixed: HUD FPM wrong drift caging at high bank angles. Fixed: Wrong altitude transitions for HUD FPM caging/uncaging. Fixed: Behavior for UVHF preset knob when using manual freq. Fixed: OBL radar cue to match beam position. Fixed: Flood Light effects. Fixed: Radar screen range switch limited to 80nm. Now you can select 160 and 320 display ranges. Fixed: PCN ΔLat/ΔLon distance factor. Fixed: Wrong ΔAlt input in PCN. Fixed: green radio ch knob not turning when radio off. Fixed: Wrong TWS Closing Velocity. Fixed: TACAN not working. Fixed: Radar slow elevation increase. Fixed: CCRP turn cues (inverted and not reacting to roll). Fixed: Added INS switch on to Autostart sequence. Fixed: Police light ON/OFF switch. Fixed: IFF set OFF on Air Start but still operates as if on. Fixed: Adding more than 5 waypoints to VTB does not remove the oldest one. Fixed: Can only add 4 waypoints to VTB instead of 5. Fixed: VTB WP persistence across flights. Fixed: CCRP-IP release cue. Fixed: HUD WP reticle at correct place with wrong INS alignment. Fixed: Waypoints position displayed on VTB is not affected by the INS drift. Fixed: VTB Waypoints can't be added if outside radar azimuth cone. Fixed: VTB Waypoint system stuck when 5 waypoints are added. M-2000 Autostart crash - Fixed. DCS C-101 Aviojet by AvioDev Fixed C-101EB Syria medium landing quickstart mission. Fixed C-101 EB IFR Flight training mission. Fixed boarding ladder, helmet and chocks flickering at cold start. Fixed excessive pitch up moment during takeoff when using correct trimming. Added trim margin to landing phase. Modified elevator efficacy. Now the control stick has to be pulled further backwards during takeoff, as in the real airplane. Reduced engine pitch moment. Fixed Heading Reference System drift when flying headings close to 360º or 180º. Added C-101CC IFR training missions (EN and ES). Added C-101 Campaign. DCS F/A-18C Hornet by ED Added GMT/GMTT radar modes. Added SEA Mode for radar. Added functionality for ASPJ (jammer). Added functionality for S/A and AUTO ALE modes. Added Transmit Designate (TXDSG) option on the Situational Awareness display. Added Fuel Low BIT. Added Bullseye on Hornet Targeting Pod. Added Black Area Along Top of Targeting Pod Display. Added BDU-45. Added Auto lase for GBU-24. Jamming targets not displayed on radar, should be in dugout - Fixed. RWR Contacts displayed on the wrong azimuth - Fixed. Change OFFSET function logic - no more freezing symbols. When on the ground with weight on wheels, it should be possible for the player to create/edit countermeasure programs - Fixed. After command AACQ on the target, the acq point cue remains frozen on the display, even when press undesignate to return to search - Fixed. Acq point cue should not be displayed if an L&S exists - Fixed. CCIP Gun piper aims low on first run of DCS - Fixed. AGM-154a PP missing target - Fixed. FPS Hit on user track using EXP-1 - Fixed. TWS mixes with other modes - Fixed. Issue with maverick after rearm, display fails - Fixed. Moving the TDC or simply manoeuvring render the radar beam stuck - Fixed. GMT mode can cause significant FPS drop - Fixed. Radar raw hits and tracks are displayed in AOT zone - Fixed. RTS GACQ not displayed when radar tracks target with GUN selected - Fixed. Missile flyout symbol in radar page is not azimuth stabilized - Fixed. TWS BIAS azimuth centering can cause radar to get stuck at the new azimuth center - Fixed. TGP target point on SA page behaviour is opposite to TGP movement when DCNTR is used on SA page - Fixed. Radar scan can lag or get stuck under heavy maneuvers - Fixed. TWS mode. Radar sweep can become stuck during scan - Fixed. JADM Crossed out in DDI but not HUD - Fixed. AGM-65E can't be fired with Mav page as SOI in certain conditions - Fixed. "Right Engine RPM Failure: Auto Start Stopped" - Fixed. SLAM X'd out in DDI but not in HUD - Fixed. FTT break lock on TDC HUD - Fixed. Barometric pressure knob sensitivity - Fixed. Walleye jettison issue - Fixed. Fix Hat symbol on RWR for aerial emitters - Fixed. Jammed radar can support SARH tracking - Fixed. FLOOD mode issues - Fixed. When you start AACQ when B-sweep left from the target, it move on left after targeting - Fixed. After undesignate target ACQ Point Cue still show - Fixed. SD-10 missile appears as U in RWR - Fixed. Gauntlet instant action syria mission problems - Fixed. A2G radar. Oil rigs are not shown in sea mode - Fixed. PAI Phantom pilot remains in the brace position after catapult launch - Fixed. Sensor control switch left doesn't display Az/El anymore after re-entering A/A mode - Fixed. F18 Dispenser program 1 not showing when starting from ground - Fixed. TXDSG and SA page Provides ranging to jamming tracks - Fixed. Hook bypass switch solenoid not functional - Fixed. Added missing czech Hornet training localizations. Hornet sounds like chopper - Fixed. GACQ - search pattern off - Fixed. Crash cockpit::F18::avArmamentControl_AYK22_F18 - Fixed. Datalink on Attack Radar only showing on max range - Fixed. Reduced sound stutter on close up views. DCS F-16C Viper by ED Moving the TDC or simply manoeuvring renders the radar beam stuck - Fixed. Speed brake close seems too fast - Fixed. NO Waypoints set can not move tgp in CCRP - Fixed. AIM-54 shows as a U in RWR - Fixed. Barometric pressure knob sensitivity - Fixed. New single missions - Titles in caps. Does not match other missions - Fixed. Steering Select Autopilot Error - Fixed. Improve Shutdown sounds. RS on HARM and SD / 11 Filter creates count down problem - Fixed. Added Chinese Viper Early Access Manual. Fixed typos in TWS & Link-16 Training mission. Updated Viper Early Access Manual. DCS F-5E Tiger II by ED The headwind and tailwind anomalies have now been fixed. SD-10 missile appears as U in RWR - Fixed. DCS A-10C II Tank killer by ED CCIP mode uses the wrong elevation - Fixed. Updates to HOTAS CMS functionality. Jammer now stops after 10 seconds timeout in AUTO mode only. Countermeasure HOTAS Command Change. Implemented jammer automatic OFF function in AUTO when the threat is not valid anymore (takes 3 seconds timeout in any case). Oil Pressure Gauges Oscillate prior to Engine Start - Fixed. Added 'Current MA' HMCS profile item to control current MA objective symbol (the red triangle) occlusion. HMCS ground PPLI setting not respected - Fixed. DCS P-47D Thunderbolt by ED Damage geometry parts updated. Fixed animations for brake pipes. Tail buffet destroyed the tail too quickly - Fixed. Open cowl flaps destruction from buffeting. Light and compass light dimmers animation fix. Cockpit. Some labels missing proper name - Fixed. DCS Bf-109 K4 Kurfürst by ED Fixed typos in IA Missions. Added Russian localization for IA Missions. DCS P-51D Mustang by ED P-51D: full rudder authority with missing rudder surface - Fixed. DCS: F-14 Tomcat by Heatblur Simulations NEW: Added ability to enter length and heading associated with waypoints on TID. NEW: Added Co-Op version of Operation Reforger. NEW: Added SuperCarrier version of Operation Reforger (WIP). Added clickable cockpit on/off toggle to mouse keybindings. Added Eng online manual URL to /Docs/. Fixed AIM-9 Training Mission. Fixed M-61 Training Mission. Fixed various issues in Operation Reforger Campaign (typos, bugs, etc.). Fixed Walkman crashing to desktop when switching tape sides. Associate launched TWS AIM-54 with a track rather than object; to disambiguate multiple tracks with the same target object. Internal work on missile API abstraction layer for future API changes. Fixed JESTER staying in TWS-A with inflight missiles but no launched TWS tracks. Fixed JESTER B-1 Lancer callouts. Prioritized kneeboard datalink list by AWACS, Carrier, others. Fixed RIO Airspeed indicator bugs not being able to be set. Fixed clock becoming inaccurate over time. Slightly improved DDD shader performance. Fixed night backlighting on RIO weapons drum (TURN visible constantly). Fixed gaps in ECS tubing connections. Fixed various instances of Z-Fighting. Increased AoA indicator peak brightness. Fixed Indexer brightness control not influencing AOA indexer light intensity. Fixed G Meter needle clipping into its dial face. Increased brightness/reach of refuel probe light. Fixed DN LOCK ORIDE lever moving with emerg hyd pump handle. Fixed first digit in the Mode 3/A code panel animating incorrectly. Added missing stencil for missile cooling. Fixed formation lights not being visible in LoD 1. Adjusted various aspects of TID rendering for more accuracy: Increased space between radar upper/lower and elev angle. Repositioned weapon status. Fixed missing + inside circle of own aircraft symbol. Fixed missing altitude on some waypoint symbols. Slightly tweaked degree and minute symbol positions in TID font. Slightly tweaked degree symbol shape (now less round) in TID font. Added decimal point to lat long format and moved minute symbol to the end. Fixed max length of all TID vectors from 1.35" to 1.5". Fixd JETT button moving together with ORIDE lever. Fixed unbalanced internal afterburner sounds (L/R balance). Added some TF-30 intake whine to interior sounds for F-14A. Fixed playback location of afterburner sounds internally. Improved sound balance in the cockpit slightly. Adjusted drag for fuselage fuel tanks. Fixed some instances of TF-30 disassembly/fire at ~Mach 1. Fixed DLC ground spoiler operation. Fixed Man devices partial deploy issue. Adjusted TIT high altitude temperature model. Added downlock override for landing gear. Increased pitch with power effects. Tweaked drag in the transonic region. Fixed a crash where jettisoning certain weapons would crash. Fixed one half of VF-103 appearing black/dark. Improved/Fixed STT collision steering algorithm. Fixed radar max range gate on PLM/VSL/MRL and PAL transitional acquisition modes. Fixed show CR (course) prefix for tracks instead of MC (magnetic course). DCS: AJS-37 Viggen by Heatblur Simulations Fixed issue where nav-fixes would be made after switching out of Maverick-sighting. Multiple fixes to FLI and ADI gyroscopes, amongst other fixing drift simulation and (mis-)alignment. Increased the strength of the Landing/Taxi light. Fixed weapon selector RR mode erroneously overriding take-off symbology. Fixed flares empty (FACKL SL) indication not resetting after re-arm. Fixed Brä 24% (FUEL 24%) not causing a master caution warning. Corrected RB-75 guidance for aircraft targets. DCS: SA-342 Gazelle by Polychop Simulations Fixed color of external lights. Fixed view distance of external lights. Added ammo type selection for the SA-342L’s GIAT M621 cannon to the mission editor loadout screen and ingame rearm / refuel screen. DCS UH-1H Huey by ED Gunner setting (for both modes - single player and multicrew). Added advanced view settings for gunner view and gun direction. Now the player can uncouple them from each other using two presets: with the head tracking devices (such as TrackIR or VR) and without such devices, and also assign the gun to other axis controlling devices. In addition, with a head tracking device, the gunner view and gun direction are automatically uncoupled. Also fix some bugs, rename input profile for VR and TrackIR, and without VR and TrackIR. UH-1H UN Mission 2. Trigger zone too small - Fixed. DCS Black Shark by ED Ka-50. corrected single missions received except Ka-50 - Night Patrol.miz. Courier single mission. Removed a soldier running through the nose of a helicopter. Flaming Cliffs by ED Su-25T. Implement a HUD colour shield. F-15C. SD-10 missile appears as U in RWR - Fixed. DCS Combined Arms by ED Fixed damage caused by ZSU-57-2 HE-shells. Fixed ammunition amount for BTR-82A. DCS Campaigns Mi-8MTV2 The Crew campaign by Stone Sky: 1.11Combat and 1.10Arctic. Corrected tiggers. F/A-18C Serpents Head 2 campaign by Badger 633: Mission 4 Camp 2 Rev 16TH. Update of ship fired missiles. Mission 7. Marshall vehicle drifted to different route and prevented another vehicle from accessing a critical trigger - Fixed. F/A-18C Raven One campaign by Baltic Dragon: Mission 05. Reduced chance that Prince will hit the water during the dogfight. Mission 06. Updated Marshal frequency to match the kneeboard. M-2000C Red Flag campaign by Baltic Dragon: Mission 04. Fixed issue with Banshee flight stuck on WP 2. Mission 15. Fixed issue with flight lead orbiting instead of turning. The Enemy Within 3.0 campaign by Baltic Dragon: Mission 13. Fixed rare problem where rescue helos (Uzi) would crash into each other on takeoff. Bf 109 K-4 Jagdflieger, F-86F Hunters over the Yalu, DCS: Fw 190 A-8 Horrido!, P-51D: The Blue Nosed Bastards of Bodney, Spitfire IX The Big Show by Reflected Simulations: More realistic flak and AAA. AI behavior tunings. Mission progression fixes. The Border campaign by Armen Murazyan: Mission 8 - Radio hunting. Radio signal source did not appear on time - Fixed. A-10C Stone Shield campaign by ED: Redesigned missions. A-10C Basic Flight Training campaign by Maple Flag Missions: A-10C BFT Campaign voice overs replaced and various triggers updated to improve playability. A-10C II BFT Campaigns created and included in the campaign package. Memory of a Hero Campaign by Stone Sky: Mission 13. Fixed escort route for Mi-24. Mission 15. Fixed the number of enemy armored vehicles. F-86F Hunters over the Yalu Campaign by Reflected Simulations: Flak defenses fine tuned for survivability DCS: UH-1H Worlds Apart - Spring 2025 от Low-Level-Heaven: Mission 2 and 3 - Adjusted AI behaviour 1 1 Quote Link to comment Share on other sites More sharing options...
BluBear Posted March 5, 2021 Share Posted March 5, 2021 1 hour ago, DD_Fenrir said: MP. Blackout/Redout in MP - can still control aircraft - Fixed. I noticed this last night actually, thought it might be a bug. Cool. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.