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FoolTrottel

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Everything posted by FoolTrottel

  1. lol! Good show, sounds like you got the cause there!
  2. Ding Ding! Winner! Your turn now Jabo!
  3. Oh dear ... I do remember him ... Salute! R.I.P.
  4. S!
  5. Added some ships and balloons to Dover harbour. Added some ships to Felixstowe harbour. (Available as of next mission restart, which should occur some two hours from now, ie. typing this...)
  6. The heretic! Burn him! Burn he will. Burn he shall! Get you some of FFB!
  7. Again?? Oh well... I go start lookin' right now ...
  8. You áre indeed having fun Perf, it shows! lol I think Sweper is right, isn't that simply a mechanical adjustment for the axis, with which you can center it ... Was usefull in there when there was no other proper way to calibrate the stick if I remember correctly. And if you can center the stick with it, well, you can also off-center it, ie. Trim! There should be one for the other axis as well? Maybe it's range is not large enough?
  9. It wás a one off experimental indeed... but it survived, it's in the US National Air and Space Museum. https://www.rcgroups.com/forums/showthread.php?2404564-Abrams-P-1-Explorer
  10. Hm, I have to register there to be able to read it ... Oh well...
  11. And now, you can start trying to puzzle the thing together.... well, a part of it anyways
  12. Does that really help?
  13. Looks like it's not a server-RAM issue, more like it's the game that can't really handle itself. It goes up to about 1.7GB of memory, and by that time, it just appears to be very reluctant in responding to any console commands ... But, running it for 6 instead of 9 hours is not really an issue, for sure there will be more interruptions, but as it's only once every six hours, no worries there!
  14. The mission-run will be brought down from 9hrs to 6hrs. Reason is that in the last part of the mission, memory use is too high. So, in-misison-time will be from 11'00 to 17'00 (Used to be 9'00 to 18'00)
  15. Hm, flap indicators on the wings.... cool!
  16. New spawn bases: Cherbourg West, Fighters Cherbourg East, Fighters RAF West Malling RAF Rochford All Red Spawn bases for fighters now have the same, limited a/c list: Aircraft.HurricaneMkI_100oct Aircraft.SpitfireMkIa_100oct Aircraft.SpitfireMkIIa Aircraft.DH82A except for the Hurricane air spawn points, and the bomber bases. Some bases have the list of the 4 fighters ánd the Blenheim IV and IVF Still fighting the timings, as it appears, the ATAG Watchdog álso has a timer in it, I had forgotten about that... so... well, maybe in 9 hours I can check whether it all finally ends the way I want it to end...
  17. Switches back to the old pre 4.12 (4.11?) bomb fuses, where we have limited choices in fuses. I can't remember really whether it will hurt us, but if we have less surprises on the bomb runs where either bombs do not go off at all, or immediately, I'd be inclined to think it's a positive change... I.o.w.: Lesser fuses, lesser fussessss ...
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