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Posts posted by fruitbat
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hi BadAim, and any others who want to watch this, i posted a pm to waldo pepper at ubi, because he'd found links to download and watch it, and asked him if he'd give them to me, and being a very kind chap he did, here's his reply,
Of course. Anything for a Dangerdog.Here it is on hotfile
http://hotfile.com/dl/46666484...D-W4F.part1.rar.html
http://hotfile.com/dl/46666479...D-W4F.part2.rar.html
http://hotfile.com/dl/46666480...D-W4F.part3.rar.html
http://hotfile.com/dl/46666481...iD-W4F.part4.rar.htm
Here it is on netload
http://netload.in/dateiteFqcZh...iD-W4F.part1.rar.htm
http://netload.in/dateivlGv0vt...iD-W4F.part2.rar.htm
http://netload.in/dateiD5bCcSI...iD-W4F.part3.rar.htm
http://netload.in/dateiPN9QKfH...iD-W4F.part4.rar.htm
Here it is in High Definition on hotfile
http://hotfile.com/dl/46621442...-W4F.part01.rar.html
http://hotfile.com/dl/46621446...-W4F.part02.rar.html
http://hotfile.com/dl/46621447...-W4F.part03.rar.html
http://hotfile.com/dl/46621445...-W4F.part04.rar.html
http://hotfile.com/dl/46621448...-W4F.part05.rar.html
http://hotfile.com/dl/46621449...-W4F.part06.rar.html
http://hotfile.com/dl/46621689...-W4F.part07.rar.html
http://hotfile.com/dl/46621690...-W4F.part08.rar.html
http://hotfile.com/dl/46621694...-W4F.part09.rar.html
http://hotfile.com/dl/46621692...-W4F.part10.rar.html
http://hotfile.com/dl/46621693...-W4F.part11.rar.html
http://hotfile.com/dl/46621691...-W4F.part12.rar.html
If someone in your group is Usenet savvy here it is on Usenet.
http://binsearch.info/index.ph...ize=&font=&postdate=
And here is the sweetest program to automate downloading from all but the Usenet method listed above. I am sure you are familiar with rapidshare, and hotfile and the like but this app. automates the process so you don't have to get one, then wait, then get the next etc. BAH! Screw that!
what a nice chap indeed
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MrJolly is the owner...
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An il2 community with out MrJolly can only be a good thing.
If we can add Ace of Aces and Fireskull to that list, even better.
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Heads up, Sounds interesting, shall be watching myself,
http://www.channel4.com/programmes/fighting-the-red-baron/episode-guide/series-1/episode-1
intrigued by the prospect of modern day Red Arrows pilots impressions of WW1 planes!
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man i would love that set up
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i have vista 64 so....
it still goes flakey every once in a while, but 90% plus of the time its fine.
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Is this release canidate a new version, or something from last year?
last year, it says v1.0.6.9 RC.
are you still having problems with using it with win 7?
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i'm using the release candidate....
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stalingrad is a fantastic book, really well written.
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hi brando, in my ntrks and trks it saves the skins, so i can only think that it must be a conf.ini thing, possible 'clearcache' set to 1 in the game section instead of 0???
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Hi, i was working away today, and noticed this nextdoor to the house i was working at, made me chuckle,
Just had images of TOAD circling above, ready to BnZ anyones asses who came to close
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that looks really freaky, cool vid, thanks for posting.
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Thanks alot Jabo, t-shirts arrived today, top notch
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nice pics arthur, looks to have been a very enjoyable day
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there used to be someone in one of my tutorials at uni, called Richard Face, which i thought was probally a bit cruel by his parents. All through school he must of gone through as dickface
i also know two brothers called Wayne and Joe King.
parents can be cruel it seems....
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seeing you with that kinda makes me wonder what your planning.
nice pics!
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well, the settings are the same, curious. i'm using the 196.34 drivers at the moment.
Thought for a bit it might be mods, but its the same on my stock 4.09.
I am at a loss. Oh well, at least its not important, i can live without shadows from smoke on snow, just find it irritaiting that i don't know why.
Futher to what i posted before as my settings, 3 changes need to be made,
in nvidia settings change anistropic filtering to 'application controlled',
polygonstipple to 0, and texmipfilter to 3.
fruitbat
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damn exploading planes, thats all i have to say about that mission, lol.
Athur, i'd like to see that track, still not sure excatly how i died, grrrrr!
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how odd.
i wonder if it is the dll's i use.
EDIT, just tried the march ones, no difference.
what your nvidia settings? I'm very curious to find out whats causing this.
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Hmm, nice, one for the console I think. Prefer racing games on the Xbox over the PC. Out in two weeks apparently
Jabo
Have you tried grid on the pc? its damn good imo, looks pretty special as well.
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the source was the conf.ini guide at mission4today, oh well, lol.
i have it set on 3 now.
Just to clarify, i get shadows on smoke on all maps i tried so far, except on snow, with polygonstipple off, are you sure you get smoke shadows on snow?
TexFlags.TexCompressARBExt=1 whereas mine is off, again from my reading this only needs to be enable if you have S3TC compression enabled, which you don't have.
Could very well be right, could also be the reason why I do have shadows on smoke with Polygonstipple off.
Dosen't make any difference to the shadows on snow on my system.
My VisibilityDistance is currently set to 2 to test whether how much it helps in preventing massive FPS loss over large cities... like Berlin.
interesting, whats are the results of youre tests so far?
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Hi FT, we have 4 differences in the conf.ini, and it was indeed polygonstipple that causes those shadows on the snow.
with polygonstipple turned off (ie 0) i don't have those shadows anymore, but don't have any shadow created by those smokes on the snow, do you??, on other maps i still have shadow, just seems to be in the snow.
also, i've noticed that you have your texmip filter is set at 3, (mines 2) and from my reading up on the conf.ini settings,
TexMipFilter
0=Bilinear (fastest)
1=Trilinear (Improves quality with little sacrifice in speed)
2=anisotrophic (Best quality but slower)
So what is 3?
You also have
TexFlags.TexCompressARBExt=1 whereas mine is off, again from my reading this only needs to be enable if you have S3TC compression enabled, which you don't have.
The other difference we have is visibility distance, mines 3 vs your's is 2 (3 is the max and this setting is related to object distance).
Heres some info i found on polygonstipple at mission4today,
(5) Polygon Stipple
Polygon or Line stippling is the ability to create lines or polygons made up of dotted or dashed lines. This is done when you are looking at an object from a very closed angle or long distance. The polygon lines will be more or less stippled at certain angles so that they don't saturate the object making it a big messy blob.
When used in conjunction with AA it makes the lines look more smooth.
Look at the radio wiring from Me109 for example. At certain angles it almost disappears and when AA is on it looks much smoother.
and
I don't agree with described definition of Polygon Stipple. For me, the only effect is that smoke (of fires, of ships, dust behind tanks) has shadow which is made by checker-board pattern of black. Without 'Polygon stipple' smoke has no shadow.
That is correct as Polygon stipple creates a 32X32 stipple pattern of a checkerboard type. programmatically selecting whether to perform a stencil test on a per-pixel or a per-sample basis
The last quote seems to tally with my experience.
@hi Bsword, be good to fly with you one day, lol!
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My boat arrives in Harwich friday at 08:00AM... then I'll have to drive 80km's on the correct side of the road... I should be there in the afternoon I guess....
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huh, i'd never noticed that before,
but we already now know its not the dll's so, i'd be very interested to see your config.ini opengl section, so i can track down whats causing it, and correct.
'fighting The Red Baron' On Channel 4 Tonight, 9Pm Uk
in Jim's Place
Posted
ooops
i guess its because i just copied and pasted his pm from ubi, and it missed out bits, sorry chaps,
glad you got it working though, they are the same links that he posted.
if anyone wants the high def links, i can go through them and post here