Jump to content

DD_Fenrir

1. DDz Quorum
  • Posts

    2,149
  • Joined

  • Last visited

  • Days Won

    344
  • Country

    United Kingdom

Everything posted by DD_Fenrir

  1. 14/02/45 Maj. Ken Shear Air: 5x Fw 190A 1x Bf 109G Ground: 3x Artillery
  2. Can we all do next Monday?
  3. @wingflyr @Zukker @DD_Sheriff Howdy pards, in conversation with Zukker last night seems he’s got an few evenings next week where there’s an opportunity to continue your dive into all things F-14; let me know if there’s a specific day you can all make and I will endeavour to clear my schedule. My understanding is you want to get the skinny on Phoenixes and shooting stuff down that is far away, that right?
  4. Update to V2.1.0: https://github.com/heclak/community-a4e-c/releases/tag/v2.1
  5. Lotta fixes and tweaks lads:
  6. Great, thanks for confirming Wingy, look forward to seeing you chaps then.
  7. @wingflyr Hey Den, we still on for Wednesday this week?
  8. 12/02/45 Maj. Ken Shear Air: Nil. Ground: 2x AAA 1x Artilery 1x Locomotive 1x Railroad cars
  9. Notre-Dame de Paris Hotel des Invalides Palais du Luxembourg Pont Alexandre III Gare-Saint-Lazare Paris Gare du Nord There are plans to add 5 more airfields (Orly, Deadland, Friston, Poix, Triqueville) and they will be in early access. They will add these 5 and continue this work so that the total number of airfields will be more than on the Syria map. Orly (original airfield) Friston (regular airfield)
  10. Hotfix patch to fix some of the bugs introduced with 2.8:
  11. Ok, I have a busy week next week and it may require working late. I don’t want to set a date then have to rain check so we’ll avoid that, but if you guys are good to do an afternoon your time (Canadian) thereafter I can do any from Sat 12th onwards. Let me know.
  12. When do your clocks go back Wingy?
  13. 10/02/45 Maj. John Denymere (KIA) Air: 0.5 claims Ground: 1x Mobile AAA, 2x Transport Call those run-ins chaps! Replacement CO Maj. Ken Shear reporting for duty.
  14. Hey chaps, It's been mooted that some would like some training in The Big Fighter; if we can organise a time that's good for all I am happy to give some instruction on how to operate the Cat. Before we start, however I need you guys to be prepped; you NEED to have certain keys bound to whatever device is convenient to you and to know which is what before we start; I strongly suggest you make these keys handy as you'll be needing to manipulate these in the middle of a dogfight or tricky parts on the flight envelope. Here's the list: Weapons: Weapon selector up Weapon selector down Weapon selector depress Master Arm on and cover open Dogfight Radar Modes Target designate forward / VSL PAL Target designate up / VSL HI Target designate down / VSL LO CAGE SEAM button PLM Button Jester Controls Toggle Menu (default keyboard = 'A') Countermeasures DLC Toggle / Countermeasure Dispense Wing Sweep Manipulation: Wing Sweep Auto Mode Wing Sweep Forward Wing Sweep Aft Wing Sweep Bomb Mode I suggest we start with guns and 'winders and what the Dogfight Radar Modes do, where you'll find them useful and what their limitations are. Along with this we'll look at best practise for dogfighting in the Turkey; how to interpret gauges quickly and what the numbers you're looking for are. After that in subsequent lessons we'll look at Beyond Visual Range ops and best practises for Sparrow and Phoenix employment. Then we'll look at getting back on board the carrier and maybe Air to Air Refuelling if anyone is brave enough. On the way through these we'll talk about the RWR and manipulating the TACAN. All good? Let me know when's best for you chaps. Happy to do whenever.
  15. Version 2.8 has landed! Clouds will move and happy rainbows will paint the sky... as long as there's rain and sunshine and observer in particular arrangement, cos wavelength dispersion of light is a physical phenomenom that relies on specific phyical parameters to be met. Just sayin'. Oh, and MB-339 is now available for those who want to dance in the military air power equivalent of an Italian sports car.
  16. Terrain Normandy 2.0: this "update" (actually a whole new map) using new terrain mesh geometry, expands the detailed area of normandy by a factor of 6 and now includes London and Paris. Release date is still unknown, but hopefully early 2023 at latest. https://forum.dcs.world/topic/310220-normandy-20-faq/ Kola Peninsula: a map geared to Cold War and modern day scenarios including Scandavia and Russia around the North Cape. https://forum.dcs.world/topic/308923-dcs-kola-map-introduction-from-2022-07-29/#comment-5050501 Sinai: This is modern map includes the Nile Delta in Egypt with southern Isreal and western parts of Jordan and Saudi Arabia. https://forum.dcs.world/topic/308296-introducing-dcs-sinai-from-newsletter-12-august-2022/ Kola Peninsula: a map geared to Cold War and modern day scenarios including Scandavia and Russia around the North Cape. https://forum.dcs.world/topic/308923-dcs-kola-map-introduction-from-2022-07-29/#comment-5050501 Northern Australia: bit of an odd one but it's an Aussie devloper so they're probably best starting with what they know... modern era map again, but apparently this area is much used for military exercises so some useful training scenarios can be re-enacted. https://forum.dcs.world/topic/308920-dcs-top-end-australia-introduction-from-2022-08-26/ Other Supercarrier: we await implementation of the Briefing Room (an interactive briefing space for Multiplayer) and Air Boss station. AI A-6E Intruder: an AI carrier strike bomber asset to help flesh out cold war and early '90s mission scenarios. F-14 virtual pilot body: no more spectral pilots and RIOs! Soon you'll be able to see your legs and arms whether in the front or back office in the Tomcat. F-14A 135GR & F-14A 95GR: expansions to the F-14 Tomcat module; the current F-14A variant represents a late '80s to '90s bird; with the 135GR we get a version with an earlier RWR that represents US Navy fleet aircraft from the late '70s early '80s; the 95GR is an Iranian Air Force version and will reflect the more limted sensor capabilty and earlier weapons variants that this bird was limited to. Forrestal variants: further versions of the Forrestal classs carrier are promised, including USS Saratoga in the near term and USS Ranger and USS Independance in the long run. C-47 Paratrooper drops: at some point we will get the ability to commamd the AI C-47 from the WW2 Asset Pack to drop paratrooper loads allowing recreation of some of the famous airbourne operations of WW2. Flak units on train cars: 3d models showing 20mm, quad 20mm and 88mm guns mounted to flatbed railway trucks have been shown; hope to be able to make strafing trains a more spicy affair for the WW2 boys...! Updated AI assets: some of the assets in DCS have been around a very long time and are showing their age. As such a series of overhauls have been started on the B-1B, B-52 and the S-3B Viking to bring their level of detail up to modern standards.
  17. In case some of you aren't up to speed on what's in the pipeline or when we might see I thought you might like a summary of the future board of fare for DCS. Planes F-15E Strike Eagle: this much anticpated ground attack version of the inimitable Eagle is close to release. https://forum.dcs.world/topic/266436-f-15e-wip-updates-no-discussion/ F-4E Phantom II: the phabulous Phantom is coming to DCS. Expect it towards the end of this year. https://forum.dcs.world/topic/291775-announcing-the-f-4-phantom-for-dcs-world/ C-130J Hercules: a fully flyable verison of the venerable Hercules is inbound and apparently not too far from release. https://forum.dcs.world/topic/308919-dcs-c-130j-announcement-from-2022-09-02-newsletter/ MB-339: this sporty little Italian trainer & light attack bird is to be released with the next patch at version 2.8. https://forum.dcs.world/topic/302053-dcs-mb-339-official-trailer/#comments F4U-1 Corsair: the bent wing bird plus a period carrier and an AI A6m3 Zero to tussle with is supposedly close, but I suspect we'll see it Q1/2 in 2023. https://leatherneck-sim.com/2022/06/01/2022-summer-update/ A-1H Skyraider: this beast is apparently well along; look for a mid-late 2023 release. https://youtu.be/n6VGZrIa0iw La-7: The superb Soviet fighter of late WW2; yet another module that looks well along in development; at a guess maybe available mid-late 2023. https://www.facebook.com/profile.php?id=100063511095682 Eurofighter Typhooon: The German version of this multi-national Gen 4.5 highly manoeuverable fighter is going to redefine the game with it's glass cockpit, and IRST and Meteor missiles. https://forum.dcs.world/topic/232147-progress-pictures-on-the-eurofighter-typhoon/ Tornado GR.1: finally the Anglo-German-Italian attack jet is coming to DCS. In early development I would epect to see this in 2+ years. https://forum.dcs.world/topic/308918-dcs-tornado-introduction-from-2022-09-16-newsletter/ F-100 Super Sabre: the legendary 'Hun'. Expect it a couple of years. https://forum.dcs.world/topic/308921-dcs-f-100d-super-sabre-introducing-the-hun-from-2022-08-19-newsletter/ IAI Kfir: This Israeli illegitimate and beefed up copy of the Mirage V will be evry at home on the Syria map. https://forum.dcs.world/topic/308922-dcs-kfir-by-aviron-introduction-to-the-lion-cub/#comment-5050492 G.91R: This Italian light attack fighter that looks like a tricked out F-86 will be available in a couple of years. https://forum.dcs.world/topic/272980-dcs-g-91r/ A-7E Corsair II: the jet version! Again, progress is looking good but expect it in a couple of years. https://forum.dcs.world/topic/308963-flyingiron-simulations-introduces-the-corsair-ii-from-2020-02-27-newsletter/#comment-5050911 MiG-23MLA Flogger: an export version of the famous cold-war Soviet interceptor. Progress has been slow and no prediced release date yet but again, maybe 2024-25. https://forum.dcs.world/topic/272893-dcs-mig-23-development-update/ P-38J Lightning: In the distant future, after they've completed the A-7E Corsair II, FlyingIron Simulations have postulated importing their MSFS P-38 into DCS.... I live in hope! the rumor mill also has hinted at ED developing an F6F Hellcat, and even mentioned in passing the desire to recreate a Battle of Britain era planeset, but there's no confirmation on these so don't get too excited... Helicopters OH-58A Kiowa: this observation and light attack chopper module has been being threatened for release since late last year, but something seems to be hindering release. Fingers crossed for something soon. https://forum.dcs.world/topic/215355-polychop-simulations-oh-58d-kiowa/ BO-105 PAH1A1: another observation and light attack chopper, this one has a protracted development with some bumps, but progress is being made. https://forum.dcs.world/topic/91082-bo-105-pah1a1-progress-news/#comments DCS: Black Shark 3: the Ka-50 attack chopper is getting an overhaul, with all new 3D model and weapons and sensor upgrades. https://www.digitalcombatsimulator.com/en/news/newsletters/a0d920ff0602d2d181d2702d2b2d06dd/ That's it for the flyable stuff, next terrains and others!
  18. 2.8 Open Beta Update has been pushed to tomorrow now folks.
×
×
  • Create New...