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DD_Fenrir

1. DDz Quorum
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Everything posted by DD_Fenrir

  1. 03/03/45 Maj. Dom Farmer Air: 2x Bf 109 Destroyed Ground: 3x Artillery guns 1x AAA gun
  2. Hey all, apologies but no 38 campaign this eve as I am still preparing for the week long holiday the family and I embark on tomorrow.
  3. Hi guys! Another OB patch released: https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.8.8.43489/
  4. It would appear that it has become a subscription service...
  5. Digital_Combat_Simulator_Black_Shark_2023.07.27_-_21.51.10.01_Trim.mp4
  6. https://forum.dcs.world/topic/170893-dcs-world-changelog-and-updates-of-open-beta/page/8/#comment-5264276 Heads up chaps, if you have Syria map, it's a BIGGIE....
  7. 26/02/45 Maj. Ken Shear Mission: Train Hunting Personal tally: Air: 1x Bf 109G6 Destroyed 1x Bf 109G shared Damaged Ground: 2x AA Gun 1x Locomotive 1x Rail Wagon
  8. Update to V2.1.1: Release Community A-4E-C v2.1.1 · heclak/community-a4e-c · GitHub
  9. That's odd. Will check it out and get back to you....
  10. 24/02/45 Maj. Ken Shear Mission: Artillery Strike Result: The squadron proceeded to target area. As we approached the frontline but still someways from it, Red 1 sighted a bandit crossing his nose, slightly below, going North to South. ID'd as a 109. Squadron engaged with Red trying to draw bandits attention whilst White flight took him down. After much swirling Red 3 managed to damage the e/a when White 1 managed to saddle up and dispatched the bandit with a well aimed burst to the cockpit. Squadron regrouped and continued to target area where as the target was sighted, though partially obscured by cloud. As Red 1 commenced a diving turn to Port to try and setup an attack run unencumbered by the cloud cover, Red 2 spotted a pair of bogeys to the East. Red flight set up their attack run as White flight attempted to move to intercept and ID the bogeys, which turned out to be 109s. The e/a avoided the intercept and bore in on Red flight. Red flight made a succuessful attack run, destroying many field guns and AAA. However, Red 1 was attacked by e/a coming off target, he was wounded and set on fire, managing to just cross the river and over friendly lines before bailing out. White 2 was damaged by flak but both the e/a were dispatched by Red 3 and White 1 respectively. The remainder of the squadron flew North to a secondary Fortification target where 2 further aircraft were observed covering the taget area. These turned out to be Me 262, White 1 flaming one in a fantastic high angle deflection shot, and the other being heavily damaged by White 2 and last seen leaving the area at high speed venting fluids. Unfortunately Red 3 was hit by intense light flak during his attack run, and he too was only able to nurse his bird back to friendly lines before he was obliged to bail out. Red 4 was lost trying to neutralise the AAA guns, his aircaft seen to explode almost on top of a light flak gun site he had been attacking. White 2, having suffered damage force landed at a friendly airfield, and White 1 and Red 2 retuned to base, Red 2 also having recieved some light damage to his aircraft. 3 friendly aircraft destroyed (2 pilots recovered safely by parachute, 1 KIA), 1 friendly aircraft force landed damaged near Cologne, 1 further friendly aircrafy landed at base damaged. Personal tally: Air: - Ground: 1 x Howitzer 1x Truck
  11. For Friday night hows about: Booking.com : Hotels in Hungerford . Book your hotel now! 40 minutes from the airfield Edit: twin bed rooms are more, £140
  12. All tickets booked! No we just need somewhere to sleep...
  13. Yes Col, IIRC it needs to be called ‘SpitfireLFMkIX’ Whilst you are there also create a second called ‘SpitfireLFMkIXCW’ and copy them in there also.
  14. Hey chaps! My composite Spitfire Skins have been updated to version 4: These now feature better (darker) camoflage and roundel colours (both were still too light/bright before) plus I have removed fuel filler caps from ammo bay doors on the wings as these are only seen on some modern restorations were auxillary fuel tanks occupy the defunct ammo bays; naturally WW2 era aircraft did not have these!
  15. 23/02/45 Maj. Ken Shear Mission: Intercept Result: The squadron proceeded to patrol area. As we approached White 1 called out a bogey approaching and called White 2 to break. Bogey attacked and was I/D'd as an Me 109. White 2 managed to reverse positions and swiftly dispatched the bandit. Squadron continued patrol and a few minures later Red 2 spotted a gaggle of ~10 Me 109s North of the target. Squadron bounced the e/a and enagaged. 8 e/a destroyed. Good cross cover and call outs. 1 friendly aircraft destroyed, 1 friendly aircraft force landed damaged near Euskichen. Personal tally: Air: 3.5x Bf 109G (1 shared with Red 2) Ground: -
  16. Hi Col, sorry I couldn't get to a machine to check and answer this sooner. If the ststic pilot is definable as a group, then the action you need is 'Group Deactivate'. If not, that's something we can look into. Should be doable.
  17. A small hotfix patch for DCS OpenBeta available peeps:
  18. 22/02/45 Maj. Ken Shear Mission: Attack Dusseldorf Rail Yards. Result: Heavy damage. The successfully squadron dive bombed the target, three large buildings destroyed/heavily damaged and several rail cars destroyed. Red 1 engaged AAA guns immediate SW of target destroying both. Proceeded South down the Rhine looking for targets of opportunity. Much heavy flak South of Cologne. Red 1 slightly damaged. South of Bonn the squadron spotted and engaged a 5+ Me 109s heading west below and ahead. Squadron bounced the e/a and shot down 7 in total. Good cross cover and call outs. 1 friendly aircraft force landed damaged near Euskichen. Personal tally: Air: 3x Bf 109G Ground: 2x Light Flak
  19. Another resource for you fellas:
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