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fruitbat

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fruitbat last won the day on November 9 2025

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About fruitbat

  • Birthday 02/19/1976

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  • Gender
    Male
  • Location
    SE Kent England
  • First Name
    Kevin
  • Squadron Number
    38
  • Steam ID
    thefruitbat1

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  1. Assuming i can fly it by then, mossie fir me
  2. As the title suggests, looking forward to this, green area high detail, i can finally bomb Venice, most overrated city in Europe!
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  3. I'm in, and can be a pilot or driver as have both the Huey and combined arms
  4. Hi Sid, Everything in your dcs saved games folder is your personal settings for dcs, usally found here, C:\Users\kevin\Saved Games\DCS If you make a back up of that, reninstall dcs on your new drive, and then copy that over the new saved games dcs folder the fresh instal will create, will have all your settings.
  5. Really glad to hear that Zukker is improving, if only slowly at the moment 👍 Please pass on my regards and best wishes for a full recovery, and let him know he's in our thoughts this side of the pond too
  6. Tailoring SAM's to correct single digit SAM's is not a problem, that's pretty easy to do from talking with Colin before. As I said, I'm open to trying it, but it really does depend on most importantly if everyone else has a cold war plane to start with, and going in with the realisation that killing tanks with dumb bombs is way harder than Hellfires or Jdam's, let alone SAM's with Shrikes vs Harms....
  7. I'm happy with all of those apart from removing the SA10 and 11's, they should be left in if we are doing modern day If you are asking can it be cold war, technically it can be I believe, but 2 major problems with that. 1) Not sure everyone has a cold war ride to start with. 2) It will be levels harder. Much much harder indeed. No HARM's for SAM's will have to be Shrikes or LGB's. No helicopters with Hellfires for taking out ground units, no smart weapons, will have to be dumb bombs with limited bombing aids to take out ground targets. In how it would transpire in gameplay, I can see a situation where unless we worked very closely together, objectives would keep getting repaired before we could fully neutralise them and capture them. Now I'm open to trying it, but I'm not sure how much fun vs frustration it might turn out to be......
  8. Is that including HARMS or just F-16's, HARMS are not much shy of a Million a pop! I bet you shot close to 200 HARMS at least! Then there's Aim 120's..... They're over a million a pop.... Also, I lost 4 aircraft on the last mission, 2 were very silly and not to enemy fire. Although I didn't die in any of them, I don't know if it handles that as a 'death' in the stats. If so, ruined my points per death stat😬 😇
  9. Mmmmmmm, MiG 29 🥰
  10. @Friar No, because it has to be an octal number, and so if you start with 00200, the eighth slot will follow the pattern with 00207 rather than having to be something different, as being and octal number, can only use digits 0-7.
  11. Some sight seeing screenies from a flight looking at the new Afghanistan map update (Aug 25) with @Friar
  12. You mean these Arthur....😉
  13. Most of the posts in that thread you linked are from Ron from RAZBAM, and I'd take anything he's posted with a huge pinch of salt. I can only imagine how much his lawyers love that he keeps opening his mouth in the middle of the court case.
  14. fruitbat

    F16 bombing

    @delta7 Here are a couple more vids, first one showing JDAMs in use, This one shows a Laser guided bomb (GBU-12) on a moving target,
  15. fruitbat

    F16 bombing

    Depends on what bombs.... For Snake eyes and dive bombing you want to be in CCIP (easy and very effective with dumb bombs), for level (ish) bombing on a waypoint or dropping LGB's on a target in your TGP you want either DTOS or CCRP (function very similar, DTOS allows more flexibility with designating, particularly using the Helmet). There is also a hybrid CCIP/CCRP mode which can be useful for dropping LGB's onto a target your being talked onto and don't want to get to low to, but we'll leave that for now. This thread I did a couple of years ago walks you through LGB's (also has an extensive part on the HTS pod and HARM's in it). LGB's are bread and butter bombs, and you don't even need to lase them yourselves with helicopters around, one thing i would learn though if you are going to drop bombs with other people lasing for you is how to quickly enter a new steerpoint into the DED, its actually very easy and can be done in 30 secs or so..... JDAMs and other GPS weapons work in two different modes, PRE for launching on a steer point, or VIS for using the helmet to designate an area on the ground before using the TPOD to fine tune before dropping. JDAMs are an incredibly powerful and quick way to get warheads on foreheads quickly, and up to 4 in 1 pass on 4 different targets once you are proficient, but not suitable for moving targets. Basically, a JDAM is going to land wherever your Tpod is looking, whether via steerpoint, helmet cuing, HUD or HTS pod, as long as you are in release constraints. You will need to learn your Tpod unless you get co-ordinates from another source (can easily be sent via datalink from one F-16 to another...). If you learn how to drop LGB's and JDAM's and understand CCIP functionality you will be able to drop every type of bomb ordnance, only types of Air to Ground weapons that the F-16 has that are employed differently than these 3 methods are Mavericks and Harms. I would start with LGB's, that knowledge base will then help with progressing to JDAM's, or if you want to start with dumb bombs, start with CCIP bombing. Here's a quick little demo of CCIP bombing, put the thing on the thing...... (can I get direct hits every time, no, but I'll be close every time. If you set up a good approach you are 90% there though, throttle back and speedbrakes out in the dive). If you do CCIP bombing with CBU 97's you will make a real mess on enemy positions. Here a silly vid I made several years ago showing the carnage you can do with CBU97's, (CBU 105's are a GPS guided version of this weapon dropped the same way as JDAMs) this run in a low level toss bombing in CCRP using a steer point... skip to the last minute and a half for the release and carnage (symbology of the drop has changed since this video was made, but same process).
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