Downloaded and got the P51 up and running yesterday. It's a hoot! Very satisfying just to do a decent 3-pointer. Damage modelling and effects is a bit of a let down but the biggest draw back at the moment is being stuck with the old LockOn map. I haven't managed to shoot up the FW yet but I have brought down an Antonov transport plane (!) and I've taxied around the hardened aircraft shelters of a Cold War Soviet airfield in the Caucasus (!!).
This thing desperately needs some sort of context so I think Luthier would be doing himself and DCS a big favour by developing a western Europe map as a matter of priority but of course that requires the "Edge" engine to be introduced and ED will give no time scale on that.
I bunged $20 into the Kickstarter this morning for old times sake. I'd love to fly a P47 made to the standard of a study sim. though I think the promise of the base game being free with three flyables to this standard is going to put a bit of a millstone around the devs necks. Will it make for a commercially viable combat flight sim in the long run? Not a cat's chance in hell. Once you've negociated the sheer clunkiness of DCS World installation to get anything out of this you need the full kit; TrackIr, a Hotas set up, pedals, etc. Then you go through the "Uh-oh, my tracker/joystick/throttle stopped working" bit and then you're confronted with a vertical cliff face of a learning curve for each aircraft. There are simply not enough people with this level of dedication and enthusiasm to support this sort of complexity. Good luck to 'em though.
What a revelation it must have been for experienced pilots in the late 'forties to exchange their big piston engined fighters with a cockpit full of gauges and levers requiring constant monitoring for a DeHaviland Vampire or a Lockheed P80.