Has anyone proved if the convergence settings affect the range of the guns in game??
does convergence effect nose weapons in game?how?
for the "wing mounted machinegun only" fighters I set 200m.
I set this only because it was a historicaly value (according to a book on the Mk1 /Mk2 spit "lacking the hitting power of german cannons the eight .303 were harmonised to converge at 200 yards. At this distance 100 bullets per second should arrive consentrated in a small area"). The old Quantity v Quality arguement.
Give me my 30mm nose cannon any time .As im so bad at aiming ,if by some miricle I actually mange to hit anything