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wingflyr

3. Danger Dogz
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Everything posted by wingflyr

  1. Now buttons are assigned as how many are going to be used, how many in a row ,and how many in a column Hope that not to confusing. first part of the code example #include <Keypad.h> #include <Joystick.h> //DEFINITIONS #define ENABLE_PULLUPS #define NUMROTARIES ? //replace "?" with number of rotary encoders you are using #define NUMBUTTONS ? //replace "?"with number of buttong you are using #define NUMROWS ? //replace "?" with number of rows you have #define NUMCOLS ? //replace "?" with number of columns you have //BUTTON MATRIX //first change number of rows and columns to match your button matrix, //then replace all "?" with numbers (starting from 0) byte buttons[NUMROWS][NUMCOLS] = { {?,?,?,?}, {?,?,?,?}, {?,?,?,?}, {?,?,?,?} }; Here is a video that I followed to run a Arduino Micro Pro for 32 buttons with 4 rotary encoders
  2. No it does not until you code them in Yes you will have to tell how many buttons you wish to use, up to 32 I believe. 0 to31 as 0 counts as 1. Give me a bit and I will send you an example.
  3. Good to know, thanks for the heads up.
  4. Wow Colin this is a cool find. I will have to give it a go. Thanks for sharing.
  5. Only my opinion This is what I would use Dave. Easier to program and flash as a joystick. Pro Micro ATmega32U4 5V 16MHz Micro USB Microcontroller Development Board with Arduino Leonardo bootloader (2PCS) : Amazon.ca: Electronics Uno and Mega a little more tricky to program as a joystick. I do like the Gikfun Screw Shield Expansion Board thou. Looks pretty useful.
  6. Here is an indepth video converting old gameport to usb stick
  7. Woo very nice.
  8. 19/02/45 2nd Lt. Ian Bond Damaged by gun bursts landed at Venlo Airfield. Air: 1x FW109 Heavily Damaged went down after White leader collided with the bandit. Ground: 3 Heavy Flak Howitzers.
  9. Thanks Dave , I always had this thing of building things. Anytime you what info on your build don't hesitate to ask M8. No twist grip, to complicated for something like twist throttle to be used rarely, usually on the start up only. However I did implement a throttle rotary lever underneath the collective head, activated by left ring finger when needed.
  10. Sorry Dave I should clarify, Yes you would place the joystick Circuit Board into the housing, however I use an existing Arduino that I have in my cockpit. I have 5 Arduinos running for various button rotary and toggle systems. Two axis -One for collective up down the other on the bottom -Second under the collective I didn't like the fact that the collective mounted on the chair was banging into the side of my cockpit. So mounted direct to cockpit. Mounted by a couple of screws through the cd housing. I love building these things
  11. Crash the location and function is very basic as of pictures. Old joystick part functions as a pivot for axis, also fitting the Pot. The other view is the collective mounted to the chair. Hope that helps.
  12. Hey Colin here is my collective simple and cheap
  13. Interesting analogy of a tank battle.
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  14. Excellent! So glad your enjoying DCS Sid.
  15. wingflyr

    Srs

    Dave, We only use SRS on special occasions when needed for certain missions. However here is a link DCS SimpleRadio Standalone (DCS-SRS)
  16. Hi Dave, Hint also if you click on the makers name in blue it will bring up all his x52 profiles for other A/C.
  17. Here Dave maybe this profile will help X-52 PRO Profile for F-5 - based on Chuck's guide (digitalcombatsimulator.com)
  18. LOL😁Face to face, they look pissed at each other.
  19. Done Fen
  20. WOW AND NICE!!
  21. Yup great piece of software. Excellent for new comers, however not so for those with many A\C already set up and backed up.
  22. Zukker Ross and myself already have it, even if we didn't, for sure we'd say hell yah!
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