Snacko Posted July 6, 2011 Share Posted July 6, 2011 I have not messed with mission building since 4.10 came out. Now I am trying to fix my Midway MDS mission to work with 4.10 and I have noticed a few strange things... My Homebases don't 'snap' onto a carrier anymore. Is that the new normal for Homebases, of should they still be snapping onto a runway object? I noticed that all of my airbases were AirStarts now. And finally I found a checkbox that was checked that says 'Always Airstart'. That was not setup that way when I built the mission. Is that another new default? Hmm... How do you get RRR to work in 4.10? Or maybe it does not exist? I cannot find it in the options. But I see Friction is till there. Friction used to be the box you had to check to turn on RRR before. Has that changed because I have it checked and the value is 3.0 and I still get no RRR menu item in the game.. Thx, Snack Quote Link to comment Share on other sites More sharing options...
Dino Posted July 9, 2011 Share Posted July 9, 2011 I have not messed with mission building since 4.10 came out. Now I am trying to fix my Midway MDS mission to work with 4.10 and I have noticed a few strange things... My Homebases don't 'snap' onto a carrier anymore. Is that the new normal for Homebases, of should they still be snapping onto a runway object? I noticed that all of my airbases were AirStarts now. And finally I found a checkbox that was checked that says 'Always Airstart'. That was not setup that way when I built the mission. Is that another new default? Hmm... How do you get RRR to work in 4.10? Or maybe it does not exist? I cannot find it in the options. But I see Friction is till there. Friction used to be the box you had to check to turn on RRR before. Has that changed because I have it checked and the value is 3.0 and I still get no RRR menu item in the game.. Thx, Snack Hi Snacko.I have been absent for months now and used to love building missions. Since returning I have patched upto 3.03 and kept every version seperate so I can go back if necessary. As the dogs are using 4.101 I have worked on altering my old 2.01 missions I ran with Zuti1.3 so they will run on the version Dogs use on coops. Yes there are lots of differences I think. I had to form new folders and tweak lots of things to get the missions to work. Thankfully through luck and a bit of thinking mine work now. There is no rrr in this version as it works on zuti1.2 . Friction is there but thats because friction is used other than rrr. Although we do not use the RC3 version as a squad but my version works fine I am also building on that. Or at least slowly figuring out all the fantastic things that can be done and practicing them. I think once rc3 is less glitch free and it is more useable it would be a crime not to use it. I am only a dork but if I can help you just give me a poke. Dino.. Quote Link to comment Share on other sites More sharing options...
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