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Tips For Mission Building In 4.10?


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#1 Snacko

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Posted 06 July 2011 - 15:30 PM

I have not messed with mission building since 4.10 came out.  Now I am trying to fix my Midway MDS mission to work with 4.10 and I have noticed a few strange things...

  • My Homebases don't 'snap' onto a carrier anymore.  Is that the new normal for Homebases, of should they still be snapping onto a runway object?
  • I noticed that all of my airbases were AirStarts now.  And finally I found a checkbox that was checked that says 'Always Airstart'.  That was not setup that way when I built the mission.  Is that another new default?  Hmm...
  • How do you get RRR to work in 4.10?  Or maybe it does not exist?  I cannot find it in the options.  But I see Friction is till there. Friction used to be the box you had to check to turn on RRR before.  Has that changed because I have it checked and the value is 3.0 and I still get no RRR menu item in the game..
Thx,
Snack
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#2 Dino

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Posted 09 July 2011 - 05:53 AM

View PostSnacko, on 06 July 2011 - 15:30 PM, said:

I have not messed with mission building since 4.10 came out.  Now I am trying to fix my Midway MDS mission to work with 4.10 and I have noticed a few strange things...

  • My Homebases don't 'snap' onto a carrier anymore.  Is that the new normal for Homebases, of should they still be snapping onto a runway object?
  • I noticed that all of my airbases were AirStarts now.  And finally I found a checkbox that was checked that says 'Always Airstart'.  That was not setup that way when I built the mission.  Is that another new default?  Hmm...
  • How do you get RRR to work in 4.10?  Or maybe it does not exist?  I cannot find it in the options.  But I see Friction is till there. Friction used to be the box you had to check to turn on RRR before.  Has that changed because I have it checked and the value is 3.0 and I still get no RRR menu item in the game..
Thx,
Snack
Hi Snacko.I have been absent for months now and used to love building missions. Since returning I have patched upto 3.03 and kept every version seperate so I can go back if necessary. As the dogs are using 4.101 I have worked on altering my old 2.01 missions I ran with Zuti1.3 so they will run on the version Dogs use on coops. Yes there are lots of differences I think. I had to form new folders and tweak lots of things to get the missions to work. Thankfully through luck and a bit of thinking mine work now. There is no rrr in this version as it works on zuti1.2 . Friction is there but thats because friction is used other than rrr. Although we do not use the RC3 version as a squad but my version works fine I am also building on that. Or at least slowly figuring out all the fantastic things that can be done and practicing them. I think once rc3 is less glitch free and it is more useable it would be a crime not to use it. I am only a dork but if I can help you just give me a poke. Dino..




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