MadTrooper Posted September 23, 2009 Share Posted September 23, 2009 Here is the AAA link to the news: http://allaircraftarcade.com/forum/viewtopic.php?t=20565&sid=1a76e61b319d3b4f5bc1c93de58239c2 The readme file is as follows: Warning: The current version 4.09m is not compatible with the previous versions of the sim when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect. Maps - final versions of Bessarabia Iasi Odessa MTO MTO Light Slovakia Summer Slovakia Summer Light Slovakia Winter Slovakia Winter Light New Planes Avia B-534-IV (flyable) CW-21 (AI only) Fokker D.XXI - 5 versions (Only SARJA 3 Early and Late flyable) Fiat G.55 Series I (early and late - AI only) I-15bis (AI only) I-16 Type 5 + Ski version (flyable) I-16 Type 6 + Ski version (flyable) Letov S-328 (AI only) Re.2000 (AI only) SM.79 (flyable) Cockpits MC.200 series 7 and series 7 FB flyable (new cockpit) MC.200 series 3 (improved original cockpit) Ground objects MBV-2 and MBV-2 (flak version) trains have new models + all guns are functional Other Quick Mission Builder with new features Updated new default skin pack Parachutes are not AAA target anymore Navigational lights turned off during flight by AI planes Pylon/bomb racks weight fixed -> better climb and takeoff performance for planes armed with external ordnance Corrections in Flight Models (by Maddox Games) MC-200 increased airframe drag-> reduced speed P-11c corrected rudder roll response. Previously left rudder was inducing right roll and vice versa. Ta-152C wing area corrected from Fw 190D-9 values (~1.2m²) -> slightly improved turn performance DB-603L critical altitude increased from 9200m to 10200m. Changes in Graphics (by Maddox Games) Increased buffer size for stationary objects (buildings etc.) to prevent freezes under some circumstances. Colors of water corrected for Water=2,3,4 modes. Now when looking down it is no more black/dark blue. Optimized Shaders for Nvidia 8X00 series video cards. Added a new mode for increased visibility distance. Visibility increased from 36 km to 72km under "Clear" and "Good" weather conditions. Note: This mode is not optimized for performance: (freezes and low fps are possible on low-end systems). This new feature is available only in "Perfect" game graphics mode. Also, there is a possibility to have problems with clouds and their shadows at far distances, due to some engine limitations. Modify your conf.ini string in the [Render_OpenGL] section to use this mode: LandGeom=3 (new mode is ON) LandGeom=2 (back to normal mode) Daidalos Team would like to thank all external beta testers from the following virtual squadrons for their hard work: Letka 13, 6° Stormo Virtuale, 102nd-YU, 352nd VFG, Kraken, and Sean You will also be able to look at the guide in PDF format concerning the update. Quote Link to comment Share on other sites More sharing options...
JensenPark Posted September 23, 2009 Share Posted September 23, 2009 now will we patch this over 4.08 clean? Quote Link to comment Share on other sites More sharing options...
BadAim Posted September 23, 2009 Share Posted September 23, 2009 This is yet to be seen. I would wait for the more adventurous of us to have a go at it first. It may end up that the new 4.09 is not compatible with mods at all......or it might work like ever before. That said, if there are problems, the Modders will probably get it worked out quickly. Quote Link to comment Share on other sites More sharing options...
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