Enforcer57 Posted April 20, 2007 Share Posted April 20, 2007 I was wondering how some of you raise objects off the ground , like lights. I have a definite need for such. Thanx..... Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted April 20, 2007 1. DDz Quorum Share Posted April 20, 2007 i am at work and cant confrim this, but ifrc its f4 and then move the mouse forwards to go up and back to come down. f1, f2 and f3 control the speed of movement slow, medium and fast which will also help with precise positioning. Quote Link to comment Share on other sites More sharing options...
Enforcer57 Posted April 26, 2007 Author Share Posted April 26, 2007 ok, thanx man. I'll give that a try. Some of my cmpn misns start or end at night, and I wanna mess aroundwith some lights.....and control towers etc. Quote Link to comment Share on other sites More sharing options...
FlatSpinMan Posted April 26, 2007 Share Posted April 26, 2007 Just hold F4 down, with right mouse and move the mouse forward and backward to adjust height. Something like that - F4 is the key however. You can also raise smoke and fire objects. Quote Link to comment Share on other sites More sharing options...
ShaK Posted April 26, 2007 Share Posted April 26, 2007 I lit up a carrier deck once.... but I had it moving. Quote Link to comment Share on other sites More sharing options...
DZ9 Posted April 27, 2007 Share Posted April 27, 2007 I thought about trying sh4 but thanks for your pithy assessment, i dont think il bother got hooked on civ 4 for a while there too. Quote Link to comment Share on other sites More sharing options...
Enforcer57 Posted April 28, 2007 Author Share Posted April 28, 2007 well it works fine for the lights. I wish it would work for ohter objects, like the control towers. What i cant figure is how those huge cement block structures that are obviously made to support guns can be useful. I cant get anything to sit on those things. How on earth can you get a gun up there? just kinda curious. I accomplished what i needed with the lights.....looks kind odd. It took me a wihle to realize I had to do it in 3d mode....duh. Quote Link to comment Share on other sites More sharing options...
BBloke Posted April 28, 2007 Share Posted April 28, 2007 Now you've got me thinking Carl. Quote Link to comment Share on other sites More sharing options...
FlatSpinMan Posted April 28, 2007 Share Posted April 28, 2007 Pretty sure it's only smoke, lights and fire that are movable. I have tried raising an 88mm gun in the past but it didn't work. Seems pointless to include the capability for just a few objects. Quote Link to comment Share on other sites More sharing options...
Enforcer57 Posted May 3, 2007 Author Share Posted May 3, 2007 yeah, especially when you have objects that obviously are designed to have guns mounted on top of htem. the control towers would be nice to......but so would a weekend with Jessica Simpson. Quote Link to comment Share on other sites More sharing options...
1. DDz Quorum Friar Posted May 3, 2007 1. DDz Quorum Share Posted May 3, 2007 you want to go over to the mission builders forum in the zoo. there is a sticky thread dedicated to object plotting and scenery construction. some of it is genius. beebop is a big contributor. for example somebody put a ship up a hillside and then put bunkers etc on top to disguise the ship, and you have a "guns of naverone" type installation. there are quite a few pages but if you are looking for ideas and inspiration its well worth it. I check it most days for the latest additions. edit link here: Quote Link to comment Share on other sites More sharing options...
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