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FoolTrottel

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Posts posted by FoolTrottel

  1. 2 hours ago, Friar said:

    (...)

    Can we do whispers on our Public Teamspeak server?

    I see no reason why it would not work... 

    We can setup any channel on our Public TS, if it's all known before hand it would be easy. We can assign rights to one of them to create channels... but would be better if they are created before the match, so people can test, and setup whispers and test...

    (Or would you even want to go as far as assigning passwords to channels?)

  2. Good idea and suggestions... 

    Quote

    The other tanks can chat as much as they like between tank crews within their own tank, but will only be able to group call on a whisper button. 

    This indicates we will all be going multi-crew? And a crew member can only talk to his tank crew? That's very complex to realize. First we need to know the entire tank-line up, like who is in what tank. And then stick to it. No crew changes... 

    I tend to think to keep TS open for all tank crew, and try and add discipline to it - radio silence and only the relevant bits being communicated - for example, the commander calls out the target, the gunner then looks for it and kills it. He and does not go "looking looking looking looking... got it .. .about to fire... Fire!"... but silently goes looking for it, and fires a shell at it, or call out 'negative, can't see it' - It's obvious for him to go look for it, and aim at it and shoot it... no need to call all that out!

    We'd lose a lot in flexibility if we set it up per tank. Like what if we need to switch to taking individual tanks?  Or if we need to re-arrange the crews due to someone having technical or RL issues? Move people in TS channels during the game running? Hm... 

    Separate the comms between air and ground: All for it. We need that.

    But we do not need if one spare signalers, if one is down, he can still relay the messages - he may not be in a tank/ac, but he will still be on TS. That should work okay. Unless we say we do not want that immersion wise? 

    For sure, it will depend on numbers joining, but I feel they will be such that we can cope on two channels, air and ground, and whispers in between 'm.

    What we've learned from the P38 campaign, is that 8 geezers in a channel that are on the same objective can and will work. More is tricky, and mixing objectives... nasty!

    Maybe look at it that way: Split tank crews comms in task forces/units, going for a specific objective? Hm. Yeah. What if objective is done? :)

     

    Then there's this: For me, separating the channels has a huge downside regarding the fun factor. As in - if I'm in a tank as a gunner, and I am unable to hear what others are doing or experiencing, it come close to being in a small single player/crew mission, with nobody else in it... 

     

  3. 15 hours ago, DD_Fenrir said:

    (...)

    Alas we never made it to landing as the server auto restarted just as we few survivors were approaching the french coast on our way home; this has duly been noted and I shall remember to restart the server prior to our next long mission. (...)

     

    Yeah, sorry, I should've thought about that as well ... Oh well, maybe next time ... ?

  4. Great mission ... thanks Fenrir!

     

    Had some issues with trim, meaning, the way I have it setup right now is not good, fighting it all the way.. Updating the beta right now... should be better then, I hope.

    And there's the graphics, in the dark ... I took these screenshots...

    First one is with Gamma at 3.5 Screen_220127_232143.png

    After I bailed out (well, you can see that flying on made no sense :) ) set Gamma back to 1.8 and it all looked like this:

     

    Screen_220127_233002.png

     

    Screen_220127_233208.png

     

    Great to fly with that many mossies though, and everything went okay - until it got dark over  here ... really really really dark 

     

     

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