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fruitbat

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Everything posted by fruitbat

  1. Did you use the keyboard for "set trim to neutral" command function? I have X45 throttle now and thinking of going with a CH Pro Throttle which of course has no knobs. The Knobs on the X45 have that centering detente that make setting it to neutral very easy and is a great way to tell what setting you have your trim set to. You know it seems the only way a person will be happy is to build something for themselves, at least on the throttle side of things including a lever for flaps and knobs for trim. Curses! Personally i would get an x52 instead (and did). costs about the same as a ch throttle, and the x52 throttle is great imo, plus it has a slider and 2 rotarys, which also have centre indents. coupled with the fact that you then get to use the x52 stick as a button bay, if as i do you use another stick for flying, in my case a ffb2. Also the saitek software is really good for programming buttons with the 3 modes. Between my ffb2, x52pro and the throttle quad, i never have to touch the keyboard for anything now, and still have free buttons to assign to stuff if i want. re the set trim to neutral button, i left it on the keyboard, as i never used it really, maybe before take off if i remembered, never found it a problem though if i didn't. Trim on a hat switch actually works really well, its very precise and easy to change quickly whilst flying, and quickly became something that i was doing all the time subconsciously, as it was at my finger tips (well thumb).
  2. a quick google search and hey presto, http://www.overstock.com/Books-Movies-Music-Games/Saitek-PZ45-Pro-Flight-Throttle-Quadrant/3204127/product.html?cid=133635 41 pounds. dabs.com have it at 46, (where i got mine from, but i think it was 38 then, year and a bit ago now). http://www.dabs.com/products/saitek-pro-flight-throttle-quadrant-4QZ8.html?utm_source=google&utm_medium=product+search&utm_content=Q200
  3. these days i use this, its about 40 pounds in the UK. http://www.saitek.com/uk/prod/quad.html
  4. after i got track ir, and before i got rotarys, i mapped the hat switch on my joystick to elevator trim (up and down on hat switch) and rudder trim left and right. worked really well.
  5. no need to commit mate, if your free and i'm running it, join in, no need to commit to every week! don't even know what day/time i'll be running it yet, will decide closer to the time via a straw pole.
  6. Its here, FT, http://www.sas1946.com/main/index.php/topic,15457.0.html hoping it will be in UP3.0, if not i'lll do up an install guide. although when you download the map its in the form of JSGME, i found it much easier picking it apart and doing a manual install. @Tom, Done a bit to the roundels, but its supposed to be a war weary scheme, so.....
  7. been doing a bit more work to the skins, damn spitfires are a pain in the ass to skin the codes properly Still needs a bit of tweaking, but at least i've made myself a nice template now, changing the actual letters and numbers in the aircraft codes is easy now, just want to work on the stretching a tiny bit now.
  8. what OS are you on, MSFFB software doesn't work past XP, so you just use the FFB on the windows drivers. Works fine for the stick though, you just can't do any fancy reprogramming of the joystick, ie 'button 4' = 'alt x' etc....
  9. it says how in this thread, although its a bit out of date with the new modact over at SAS, http://dangerdogz.com/forums/topic/8191-how-to-mod-your-4101-install/ To be honest, if you wait a week, the next UP will be out, and its for sure in that anyway. Oh, and its great all the time.
  10. nice new toy Rog, cool beans:)

  11. Circus operations were coordinated bomber and fighter ops, 6/12 Blenheims escorted by ever increasing number of Spitfire squadrons, designed to get the luftwaffe up and fight. Rodeos were fighter sweeps over enemy territory, Rhubarbs, were low level fighter/fighter bomber sweeps normally taking advantage of low cloud, to attack targets of opportunity. although there are many other types, http://en.wikipedia.org/wiki/Glossary_of_RAF_code_names and yes the missions did become quite sophisticated, and will try to recreate this as much as possible, within the limits to planes in the air to run a co-op smoothly. waiting for UP to see how much i can use triggers to aid this, has potential, as does the possibility of using zuti MDS1.2, and although effectively running the missions as a 'co-op' using some of the MDS features may have some mileage.
  12. Thanks guys, Is that a hint of what day to run the campaign on TOAD, lol. This will be interesting and quite different from the 54 squadron campaign, as all the advantages that the RAF had in the BoB, we don't have for this campaign. It will be us this time operating over enemy territory, and us having to watch are fuel, basically the role reversal from BoB. 1941 was not a great year for the RAF fighter command, probably the worst of the whole war, lots of pilots were lost, for no tactical gain imo. We'll start of flying the SpitMkIIb, before getting the MkVb, and will start of flying against mainly 109E7's before quickly becoming F2's and then F4's, and will just catch the introduction of the Fw 190 into theatre (ouch). survival, will be victory!
  13. umm, no it wasn't! America was never part of Britain, it was a colony of the British empire. The war of Independence can be called many things, but a civil war is not one of them, technically speaking.
  14. Well, its coming soonish Following on from the 54 squadron Battle of Britain campaign, I'm working on a 92 squadron campaign starting Jan '41 until Oct '41 when they were withdrawn. 92 squadron were the first squadron to be re-equipped with the Hispano cannons in the 'b-wing- format that we are used to (and that worked), the first to be equipped with the new merlin 45 engines (ie Spit MkV), and were an intergral part in taking the fight to the Germans in '41, flying numerous circuses, rhubarbs and rodeos. Plenty of well known pilots graced 92 squadron, Johny Kent (of 303 squadron fame), Geoffrey Wellum, Brian Kingcome, just to name a few. The map i'm going to use for this is GilB57's 1:1 westfront map, as 92 were based at Manston during this time. I'll run the campaign at the same settings as the 54 squadron campaign was run at, and it will be written as a full strength squadron (12 plane) event again. I've already pretty much done all the skins now, including making 12 nice 92 squadron skins, and will release a skin pack to go with the missions again. A few screenies as tasters from where i've been messing with things lately, Mission to Lille, FB.
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