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Sid

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Posts posted by Sid

  1. 4 hours ago, Painless said:

    Even a compromise would be better than nothing,  for instance cancelling the Friday night room, driving up Saturday morning, spending the afternoon and evening socialising with a few beers, staying in the room Saturday night then driving home Sunday morning ?

    Good idea, I'm up for that!

    • Like 1
  2. Welcome Seagoon, hope you are able to join us for madness and mayhem Dogz style..

    As an aside, your post title made me laugh as I had a friend whose gaming tag was meant to be Fresh Meat but because he had sausage fingers, Cumberlands I believe, he mistyped and was forever known as Fresh Mest....

    Cheerzen

    • Haha 1
  3. Given that most of the mods I run are to do with displaying hakenkreuz properly on aircraft I would not be averse to running the public server 'mods off'. In fact the most useful mods that I use the 'mods on' option for are displaying the pilot's notes and tank/aircraft icons. If the icons can be done server side then that's one less and the pilot's notes I have in a folder so are easily get atable - fly an aircraft enough and the settings become familiar anyway. 

    'Mods off' on our Public server would help to attract people I think.

    • Thanks 1
  4. 6 hours ago, Jabo said:

    One thing you could check is whether or not XMP is enabled in the BIOS (hint - it should be enabled). 

    With you there Jabo, enabling it a couple of years ago has allowed my 5 year old Asus X99A USB3.1 motherboard to set my RAM at it's native 3000MHz and into XMP mode.

    My motherboard also has a TPU mode that allows a standard cpu overclock from 3.2GHz to 4.2GHz. I have also been running with that set for a couple of years.

    However, I found that in order to get the XMP and TPU BIOS settings to 'take' and work I first had to enable 2 switches on the motherboard....if I didn't then I would have startup issues. Worth having a look in the motherboard manual to see if you have these switches.

    ez xmp.jpg

    X99 TPU.jpg

  5. In my view it doesn't matter BB. The vast majority of pilots aren't idiots but the vast majority of pilots don't have Hanna's experience or fly the aircraft he did. He was an exceptional pilot but it doesn't stop incidents happening. You can put many safeguards in place and bring in regulations following incidents but when you are creating a situation like Hanna's take off and many other similar episodes you are still putting lives and aircraft at risk. When in situations that are planned to be close to disaster, and they are close to disaster because of many reasons, but nothing untoward happens then you are lucky it went ok. It looks and sounds good but it is inherently extremely dangerous. It may not have been Hanna that caused any incident but there are those in similar situations that have. Are pilots allowed to do it now? How many compilations of videos on the net are there that showcase death and disaster due to pilot error or failures....loads, I'm sure.

    I'm not a risk averse person - I love real flying and riding a motorcycle, I've parachuted and abseiled. My mind set is formed from being in many disastrous, near disaster and life threatening situations, some personal and some observed, including clearing the aftermath of fatal high speed low level AV8B Harrier II crashes and road crashes involving famous motorcycle racers. I have cleared up enough death and destruction caused by qualified/unqualified/downright idiotic people whether it was down to their decision, someone else's or a failure of equipment and it has left it's mark. 

    Just not impressed. 

    • Thanks 1
  6. So no lessons learnt from numerous warbird crashes. Lack of correct procedures and totally irresponsible pilots put people in danger again. Shades of Reno again.

    Some of you will disagree for whatever reasons you have but even idiots like the pilot of the Spitfire who flew low over the journalist/cameraman for nothing but effect....irresponsible people like that get shows and aircraft banned. I love seeing the old aircraft fly but I won't idolise risk taking dickheads. Rant over.

  7. 410th BG debrief

    The three A20 pilots have a good routine...starting, taxi, take off, rendezvous with fighter escort, plan attack depending on cloud height and target type....

    On this occasion Crash, Delta and Sid set out to bomb the rail facilities at Monchen Gladbach. We climbed out and up to the P38 rendezvous at Angels 12, picked up the escort and set off on the waypoints. Looking at the target we agreed that the best approach would be from the south as it meant we could have a good run in along the railway line with ample time for sight adjustments. The decision was made to level bomb from 9000ft. Our ingress to the target was uneventful apart from the fact our P38 escort went hunting sighted contacts and left us unescorted, thankfully this didn't affect us. 410th went south to Julich and then headed north to target.

    We had a 20 degree starboard tailwind at 8 m/s on the run in so the drop was a bit choppy. Nevertheless the engine sheds and surrounding area got a good plastering with drops directly on, short and slightly left of the target. Good job 410th.

    Got a low level, medium level or high level bombing job...? Give us a call...... 

    • Like 4
    • Haha 1
  8. 1 hour ago, Painless said:

    I could see all other tank numbers through the gunsight or on externals as gunner.

    I could not see the numbers on the side of our tank on externals when I was gunner until we finished mission and an external view automatically appears, then the number was visible.
    Parts was the same as well.

    Same here

  9. 31 minutes ago, FoolTrottel said:

    It sure is... but it's a lot of work to set it up for each and every commander, to each and every commander... and then, when one swaps roles within a tank... have to change it all again... 

     

    But there would only be one less whisper to set up as there are channels...if there are 2 multicrewed tanks then there are only 2 whispers for a person to set up as all loose tankers are together in one channel talking to eachother as are those in a multicrewed tank.

    eg. Painless's multicrew tank would need a whisper to 1) Friar's multicrew tank channel and 2) the loose tankers channel

          Friar's multicrew tank would need a whisper to 1) Painless's multicrew tank channel and 2) the loose tankers channel

          One person in the loose tankers channel would need a whisper to 1) Painless's multicrew tank channel and 2) Friar's multicrew tank channel

    Also, anyone changing roles in a multicrew tank can still be the comms person in that tank to the other channels, that doesn't need to change.

    • Like 1
  10. I see that someone has kindly set up some tank channels in Teamspeak...1 to 5

    How about Tank 1 is all of those that are individual tankers ie. not part of a crew. That leaves tanks 2 - 5 free for multi crews.

    Someone, or a few in Tank 1, in each Tank channel sets up a whisper to the other tank channels. In the multicrew tanks you only need one with a whisper because if they swap roles they will still be in contact with the other tank channels. Those doing individual tanking in Tank 1 will be talking together so will be able to communicate between themselves and also to those in multicrew tanks through the ones that have whispers set up.

    Also, how about everyone getting set up with the use of flares.....could be very useful for position confirmation and thus avoiding Blue on Blue encounters. Don't think it will be a problem with the enemy seeing them.....

  11. SOLD

    I am selling my Oculus Rift S and am wondering if anyone is interested.

    It is 18 months old and has been used for about 6 months of that. It is in very good condition, handsets have hardly been used but the equipment probably wouldn't be sold in the original box as I'm not sure where that is.....I'm afraid I'm not a box keeper due to storage limitations. I will thoroughly clean it prior to delivery.

    I am asking £120 plus postage, what ever that may be, to wherever. However, I am quite prepared to drive and meet someone halfway (UK ONLY) to hand over rather than post it if that is preferred.

    Offers and arrangements via PM :)

    Cheerzen

  12. Want to have a go at something different, bit of fun? Got a pen and paper handy? Or download the mission and questions jpeg here

    I have attached a zip file containing a navigation and observation exercise using a Sherman. The route is below along with some questions along the way. It shouldn't take more an hour. Run it with the Tank Icons mod on or 'Icons/navigation off' as it wouldn't be as effective otherwise. Unzip the file into your data/missions folder, there should be 10 files beginning "Navigation exercise Sherman". It isn't a Multiplayer, it is a Mission.

    Apart from one, all of the sections of the route are on a heading but there are some sections of the route that are distanced, some are timed and some are on a heading to something specific as well. This will give you a few references to help you on your way and confirm some waypoints. When driving the engine is at 100% throughout.

    Ignore the route and waypoints on the mission map apart from the start point, I made it with the quick tank mission builder so they appear even though they aren't needed. Don't expect to shoot things, we have the Tank range for that ;) Use the HUD if you want but it can be done by using the compass.

    If you have a go at the questions perhaps we can go through the answers one evening before tanking/flying?

    Ready?

    Start the mission. Start from the driver's position, hatch open.

    Head 180, 500m to road.

    Head 260 along the road for approx. 5.5 minutes. Stop.

    Q1 What is standing behind the first building on the right?

    Head 350 off road as far as you can.

    Q2 What obstructs your progress?

    Find the nearest solution that allows you to continue your progress and then follow the road. Stop at the next village.

    Q3 What is this village called?

    From the village head 080 for approximately 1.8km and approximately 6 minutes. Stop.

    Q4 What height are you at?

    Q5 Go to commander's position and open the hatch. Using the binoculars, what can be seen directly ahead on the horizon?

    Q6 Approximately how far away to the nearest kilometer from your current position is the thing you have just spotted through the binos?

    Return to driver's position.

    Head 046 for approx. 5km using roads as much as possible and stop at the 'T' junction.

    Q7 What is the significant thing you crossed to get to this point?

    Q8 Turn your head and look to your 3 o'clock. Using the zoom, what are the 2 most obvious objects in the distance?

    Head 154 off road for 1km. Stop.

    Q9 What are you amongst and what ground feature are you overlooking?

    Head 154 and head for the next village using ground cover as much as possible. Stop at this village.

    Q10 What is the name of this village?

    Q11 What did you cross to get to it?

    Q12 From the commander's position, using binoculars, find the 2 chimneys your driver observed earlier. Which of the 2 chimneys appears to be the tallest?

    Return to driver's position.

    Head 200 for approx. 2km passing through the woods and stop.

    Q13 What did you find at this position?

    The driving is completed. After a vodka/tea you can head back to your start point in your own time.

    Q14 What would be your heading back to your start point?

    :)

     

     

     

    Missions.zip

    • Thanks 2
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