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Sid

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Posts posted by Sid

  1. 40 minutes ago, T_O_A_D said:

    I just deleted these last week, on the ifo given when asking, said Dogz Skin thing had them, is that not true?

    It's probably true. 

    I use the 4K mods listed above because I decided that the default skin for the majority of German aircraft in 4K is good enough for me so the mod puts a Hakenkreuz on it for me - others will see it without unless they have the 4K mod enabled. I have a few custom German skins that have been uploaded to Checkskins so others will see them.

    • Like 1
  2. Ok, these are the ones I use currently.

    1. The orange block on the right, 4k etc., all enable the use of the Hakenkreuz. This is on default skins ie. the one that is default for the map being flown, user interface, parked aircraft etc. https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/ The installation of these isn't particularly intuitive and there is more than 1 download

    2. Green block, Dogz Icon mods, is self explanatory 

     

    3. Grey block are experimental ones - Sun size correction makes the sun appear larger https://forum.il2sturmovik.com/topic/55027-the-sun/ Torpedo He111 replaces the 1000kg bomb for a torpedo but does it for ALL aircraft that carry the 1000kg https://forum.il2sturmovik.com/topic/60901-mod-torpedoes-for-german-aircraft/  Kuban Autumn Desert replaces the textures on Kuban Autumn map to a beta Desert scenario https://forum.il2sturmovik.com/topic/66068-kuban-autumn-nth-africa-desert-beta-upload-updated-version-to-40-04-04-2021/

    4. PNCP Base replaces the cockpit sweetheart picture with the specific aircraft Pilot Notes https://forum.il2sturmovik.com/topic/55201-pilots-notes-for-cockpit-photos/

    5. 2_CW short grass removes the long grass next to the runways and roads and shows pretty flowers https://forum.il2sturmovik.com/topic/65921-short-grass-and-field-crops-final-version/

    The torpedo mod is an issue in multiplayer because anyone carrying a 1000kg bomb, from my view, is actually carrying a torpedo. Stukas dive bombing with a torpedo doesn't work....so I get a slight game hesitation when a 1000kg is dropped as a bomb because my game is trying to make a vertically dropped 1000kg bomb act as a torpedo. This is why it's deactivated, I only tend to use it when flying single player.

    My mods July 21 explanation.jpg

    • Like 1
  3. 2 hours ago, Reggie said:

    Would this not technically be considered a cheat? I am surprised the moderators haven't jumped on the post to be honest. 😄

    Possibly but who knows, that would be down to the moderators and the devs to decide whether it, as a potential cheat, gives a player an unfair advantage over another player - I don't think AI count here. Apparently the majority of the players of this game are single players flying offline so it wouldn't be an issue. Online would be different, hence me asking. Again, the majority of online players fly mods off so again, probably not an issue. The DangerDogz are in the tiny minority of squads flying publicly mods on - if we ran it I think it would be a case of seeing if we can run them server side and if all are happy. If not, if one of us doesn't approve well, that's for us to decide. 

  4. 2 hours ago, Painless said:

    Had forgotten how facially challenged the DDz are ! 😉😳

     

    You resemble that remark...!!!

    Yup, very good summary, however it doesn't convey the pleasure of meeting up and spending many hours chatting about those there, those not there, past experiences..........all in all very satisfying.

    • Like 2
    • Haha 1
  5. A Typhoon based on 193 Sqn, Sid's skin. 193 had an Eagle on the tailfin at some point, I have swapped it for a Red Kite ;) because it's my favourite bird of prey. Available in the vault and via Checkskins.

    Cheerzen

    A skin by Sid using the official template.

     

    Sid's Tiffie.jpg

    • Like 3
  6. I have checked my computer's suitability for windows 11 using the microsoft PC Health checker app. It tells me that my pooter is not compatible because I don't have Secure Boot in the bios setup . It should have a  setting to allow Windows UEFI. I checked and it does have this setting AND it is enabled. Wonder what is going on there....I have looked at the 'fixes' and I have all of them already running. Funnily enough, the same screen showed me lots of lovely new Windows 11 ready computers I could buy because unfortunately mine isn't 11 ready 🙄

  7. Firstly, thank you Tom for accommodating the test this evening, it is very much appreciated.

    It is unfortunate that just after take off I encountered a 'word strike' (it occurred on spawn in but this doesn't fit the narrative...)....see attached piccie. I and my flight of four AI had begun to climb so as my field of view was drastically limited I ordered the AI to land. I couldn't see the airfield so I followed them back and landed successfully...see attached piccie. My AI landed successfully too.

    What really happened was that on spawn in I still had the ready screen in front on me. This hasn't happened to me before on any occasion. I had all controls and instruments functional but no HUD. The AI started engines and waited. I tried the only three things I could think of that wouldn't take me out of the server.....Crtl Alt Delete and come back in, Esc and Alt Tab. None of them worked, the ready screen remained. So, I decided to test out the AI. I taxied and took off....so did they. I climbed out...so did they. In order to keep a persona I decided that instead of following the waypoints for an hour or so with limited vision I would land. I couldn't see the airfield very well so I ordered the AI to land....they did. I followed them in and landed. All in all, a pain because of the view but at least I know that the AI follow and do as they are told. Hopefully the next one will work as it should....

    Tiffie view.jpg

    Tiffie landing.jpg

    • Confused 1
    • Sad 1
  8. It will be a shame to see Crash out of the A20 but it is something we have talked about at length.

    Last night's mission for the 410th was costly and a bit frustrating. There were a couple of game issues that are no fault of anyone's...we encountered a time of stuttering, rubber banding and lag that lasted a good 5 mins whilst lining up for the bomb run that prevented a good line up as we were constantly adjusting to compensate. This added to our main level bombing problem which was that no rail target icons were visible until too late - we were bombing from 9000ft so not usually a problem. After overflying the railway station vehicle targets then came into view off the bomb run so the decision was made to attack these from a lower height. Unfortunately, having turned and dropped down the rapid fire flak opened up on us and proceeded to cause a lot of damage. We were both severely damaged and were unable to make it back, Crash was killed whilst looking for a landing spot and I crash landed in enemy territory.

    Probably a time to rethink A20 ops as no low level mission would be successful with so few aircraft, one individual one flying on it's own ie. mine, would be too vulnerable. I would have to be medium level unless accompanied by flak distractors in order to go low, something that the mission planner can't allocate I believe.

    • Confused 1
    • Sad 2
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