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DD_Fenrir

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DD_Fenrir last won the day on August 3

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About DD_Fenrir

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    Squad Pop Star & Oasis Tribute Act with a dash of Britney
  • Birthday 05/16/1980

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  1. DD_Fenrir

    WARNING - DO NOT UPDATE TEAMSPEAK to 3.2

    For those like myself who have already updated, TeamSpeak host an archive of their older versions. The previous iteration appears top be 3.1.10. 3.1.10 can be found here: http://ftp.4players.de/pub/hosted/ts3/releases/3.1.10/
  2. As I originally announced the shout box but now posting in forum in case others have missed it ahead of tonight's co-op session: DO NOT UPDATE TEAMSPEAK to 3.2 on your next load as it cannot communicate with the Dogz server version - I did and (as Sheriff posted) I too now get the message "server version is too old for command". Don't know if a rollback on the client is possible, will investigate. In the interim we will have to look at updating the server version if Dogz wish to continue following client updates.
  3. DD_Fenrir

    Storm of War

    Further information coming forward from Storm of War admin: Server is running on the latest OpenBeta version of DCS: 2.5.2.20143 Update 8 Hotfix, released today (03/08/18) Server is running on the latest Simple Radio Standalone version, 1.5.3.4, available here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/tag/1.5.3.4 Server live from 1900BST.
  4. DD_Fenrir

    Storm of War

    I should clarify that the SoW mission tonight is more a test/practise session, testing the system, seeing what works and what doesn't, finding out some of the inevitable bugs and ensuring the format and DCS are going to be compatible. I doubt that any bent airframes at the end of this event will be an issue for further missions just yet. Ergo, the pressure to be on your best form is off; I would suggest those who are curious come and try it out just to see if it's your thing, and we'll worry about the tidying up of our airmanship later! Event starts at 1930hrs BST UK time. I'll be on as close to that hour as possible given sproglet responsibilities. I would recommend that you install Simple Radio Standalone: https://github.com/ciribob/DCS-SimpleRadioStandalone/wiki so that we can figure out how we're gonna use it going forward in the campaign, plus all other participants will be on it. We'll be using our TS3 as a backup. Turn up on the DangerDogz TS3 and we'll go from there.
  5. DD_Fenrir

    DCS Spitfire Armoured Glass Fix

    https://forums.eagle.ru/showpost.php?p=3571337&postcount=1
  6. DD_Fenrir

    Storm of War

    Hello chaps, Just a heads up to keep you abreast of developments that are emerging on the horizon. Storm of War (SoW) multiplayer campaign is working towards a new Normandy 1944 campaign to be flown in DCS. This makes me VERY happy, and I'm sure some of you will find this news equally pleasing. Provisionally it looks like Friday European evenings are shaping up to be the event night - until such time as it may become a 24hr a day deal. For those unfamiliar with Storm of War, it is a full switch (no externals, no map icons, but custom labels to help spotting in DCS), dynamic campaign server. What this means is tracking of unit losses and target destruction is persistent from one mission day to another - you hit a target on day 1, day 2 that target stays destroyed and persistently so into days 3,4 ,5, etc., unless resources are dedicated for it's repair. There are fixed stocks of aircraft (and possibly vehicle units) for each side which suffer attrition as the campaign progresses; there is resupply but if your losses (at both squadron level and for all units ground, sea and air!) outstrip your supplies then prepare for some restrictions to your operations. If they are able to integrate the features from the old CloD SoW, this could mean tracking of your allotted a/c serial numbers, repair of damaged airframes, logging of your mission hours, tracking of your statistics and victories... and also your deaths! So, may be you're interested - what do you need? The first thing is DCS World 2.5, with the Normandy 1944 map and the WW2 Asset Pack modules. We've been provisionally allocated as an Allied squadron so Spitfire IX or P-51D (not TF-51) Modules would be required. There is a move towards Simple Radio Standalone: https://github.com/ciribob/DCS-SimpleRadioStandalone/wiki This uses the in cockpit radios in DCS as the primary voice communication system - we still use TS3 as a lobby and back-up but you communicate through the frequencies set in the DCS cockpit radio - clever stuff! I'm investigating this currently and will expound further on this as the requirement matures. What this means generally is for the Mustang and Spit that you will have to have the correct radio button (A, B, C, or D) pressed to communicate with your Squadron, Air Traffic Control, Ground Control or other respectively; if you takeoff from your home base and forgot to switch your channel from ATC to your squadron channel, you won't hear your flight leader's orders! That's it from the software requirements! There will be further requirements in terms of competency 1. You'll need to be able to get on or off the deck 9 times out of 10; or at the very least doing so with minimum damage (damaged airframes could be taken out of availability for a variable period of repair dependant on how bad you broke it - do so regularly and it will limit the airframes available for operations and detrimentally affect your squadron's sortie rate). 2. You'll need to be able to keep loose combat formation - no Blue Angels stuff here but to be able to keep well up on your leader so you can in the same breath look at them for station keeping but also clear their tail without losing peripheral vision of their plane - and just as importantly so that he can do the same for you. From our previous experience in SoW this is the single most important tactical consideration because the opposition are some of the sneakiest and well disciplined opponents you will face they will bounce you at every opportunity and good cross-cover is essential. 3. Be conversant with systems for arming/selecting and dropping of tanks/bombs. Nuff' said. 4. This is less a requirement but is definite must if you hope to maximise your enjoyment of the campaign and make the most of fleeting opportunities as they present themselves. Work on your gunnery - understand how crucially important keeping the slip ball/needle centred is and how changes in power and airspeed affect your directional trim so you can compensate instinctively. If you feel lacking in any of the above then contact me and I'm happy to do some 1-to-1 or small group training sessions to help you refine these. Otherwise please let me know below if this is something you'd be interested in taking part of! Cheers! Fen
  7. DD_Fenrir

    Geoffrey Wellum Obituary from The Times

    Thanks Nick, appreciate the effort you put into posting this. To the rest of you, if you have not read Wellum's book.... WHY?
  8. DD_Fenrir

    All debriefy and things

    Yes FT, it does rather...
  9. DD_Fenrir

    All debriefy and things

    The Fenrir has landed! Just the hour long queue to pay to get in! 😳😳😳
  10. DD_Fenrir

    Spitty got bombs!

    You misunderstand Gypsy me old fruit; you own the clipped wing already! You got both when you bought the Spitfire. What I mean is that if a mission made prior to this recent update had full wing available and you want to fly the clipped wing, you'll have to open the mission in the editor and either a) add a new plane unit and choose the "Spitfire MkIX CW" or b) select an existing full wing Spitfire unit and change it to the clipped wing.
  11. DD_Fenrir

    Dedicated DCS evening

    Which reminds me: There was another alternative suggestion that we alternate CloD and DCS on Thursdays , like we do BoX and 1946. Any thoughts?
  12. DD_Fenrir

    Dedicated DCS evening

    Done! Sorry Kira. I did remember you as part of the thought process but just forgot to actually write your name! Well in that case, if Friday is eventually established as a go, I'd suggest alternating focus of one week jets, next week props. That sound acceptable?
  13. DD_Fenrir

    Spitty got bombs!

    Clipped wing is now a separate aircraft entity and not as an option on a standard Spit IX - it will only be available if a mission designer chooses to replace a full wing spitfire or provide it additionally as an option to fly.
  14. DD_Fenrir

    Spitty got bombs!

    Patch has been pushed to Stable Release version - bombs, drop tanks and increased radiator efficiency now available to all!
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