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  1. Today
  2. Never mind I did get them going thanks for the info Col.
  3. Love to read up on these Colin but the links for some reason are not working.
  4. Ahhh…didn’t know that. A decent guarantee is part of the attraction of a new card. Might have to think hard(er) about this. At the moment I’ve got a curved 32” g-sync screen running at 1440p. I’m quite happy with it but MSFS is such a visual feast I might go for something ludicrous later on. Space is not a problem. I’m not using VR in MSFS, it just doesn’t float my boat. There’s too much scenery to look out at and civil flight decks are simply too roomy for my taste in VR….and it’s a bit under developed in MSFS in my opinion. However, for military sims I still think VR is a must. Small, cramped cockpits, formation flying, gunnery, etc. as you know, all these things are astonishing in VR. I’ve seen a couple of vids of people flying the DCS Phantom with the crystal Pimax…..😲. I’m willing to wait on developments - both hardware and new sims - though. One things for sure, I’m not strapping anymore scuba diving gear on me head. I’ve been watching Bigscreen Beyond development with some interest…. Oh yeah, none of these frame generation options work in VR.
  5. It might be worth looking at "pre loved" cards from CEX as you get a 2 year gaurentee. I might go down that route next year, trading the 3090 ,as apparently its working fine, for a 4090. As I suspect my issue is PSU related I will probably get one that supports the 40 series. Still using VR? PS if your old puter does die, put the drives in your new case and you wont loose amything. My old system drive is now my download drive and it works well.
  6. That’s a good question. Since I’m actually buying new stuff as opposed to evil baying my hardware, I’m leaning heavily towards an RTX4070ti Super. From the price/specs it looks like the best bang for buck to go for at the moment. It’s also got the longest name of any graphics card out there so it must be good.🤩 However, at some point soon Nvidia are going to release their 50xx series cards…. My present system - old faithful - is starting to show signs of distress so I need to get something up and running in case it goes ‘phut’ and I lose a lot of stuff I wanna keep. Decisions, decisions….but at the moment the 4070 is in pole position.
  7. When is the other exciting box arriving?
  8. New DCS Launcher incoming: SuperCarrier AirBoss features: Steer your Supercarrier Monitor the flight deck Adjust ship lights Monitor the airspace around you View Landing Signal Officer information Command view of “the roof”. Air Boss control can be assigned roles in both single player and multiplayer missions. FC2024 comming on next update:
  9. Yesterday
  10. Hello lovely people, hope you're all well as can be expected and enjoying, er...dogging...er, as usual. Anyway, I thought I'd tell you about this; https://store.steampowered.com/app/993090/Lossless_Scaling/ Now I don't actually use this myself at the moment. I'm still very much enamoured by MSFS2020 and all that limp-wristed civil aviation stuff. However, I do use frame generation, it's a selectable graphics option within the sim. This basically doubles my frame rates and it's just....astonishing. I still use my potato computer with it's ancient CPU and a not-so-state-of-the-art RTX2070 graphics card. https://forums.flightsimulator.com/t/adventures-in-msfs2020-with-my-thirteen-year-old-cpu/629757 Now to use frame generation in MSFS you need an Nvidia 40 series card. As you can see, I don't have one of these so I use a mod that fools MSFS into thinking I do have one. I normally consider all this sort of stuff as a pitch by a snake-oil salesman and ignore it but this works really, really well. You really do go from thirty frames per second to sixty. So; the link to Steam that I've posted above about lossless scaling is another way of doubling frames. it has certain limits such as only working in windowed mode but it's very much worth reading up about to make sure anyone who wants to use it fully understands what it does. Unlike the mod I use - this thing works with ALL graphics cards and in DX11 or 12 and Vulcan, etc. So I thought, if you're struggling with an older graphics card in the monster that is DCS and were willing to punt a few of our great British pounds, this then might be worth a try. Here's a link to it on Avsim too so you can see what the punters there are making of it.... https://www.avsim.com/forums/topic/645513-a-miracle-lsfg-lossless-scaling-frame-generation/ In the meantime, here at chez Arthur all these exciting looking boxes turned up today.....
  11. Last week
  12. UPDATE 9th June 2024 Persian Gulf Map 10:00 Only Updated DML scripts to latest version. Release was made to deal with some reported issues with the clone feature (its what I use to randomly place the SAM sites and also some other units. Removed the 3 moving sets of enemy ground troops. These were a recent addition and may have been a step too far. There were about 12-15 soldiers in each group. Scaled back the number of random generated SAM sites, perhaps I was getting a bit over enthusiastic. I was brought it back to just 5 from 8. Caucasus Map (DD_All Planes Jet Practice 0700) Slight name change from the original version which was DD_ALL Planes A4 Jet Practice 0700. I have left this version in tact. @DD_Fenrir hope that's OK. Added in the Kiowa Added in the Phantom
  13. Remember that we had issues running the wing walkers mission for il2 No issues running normal generated missions even with larger numbers. Ww much more intense with triggers and spawning in objects I believe that server cannot handle memory intense missions
  14. Earlier
  15. So I ran two mission tests last night. 1. Using our Persian Gulf Map I removed all the DML scripts but left the Phantom in. I turned on my frames so I could monitor. I have my frames capped at 60 in my settings (I read a while back that this was the right thing to do?). I used the phantom for bombing practice using high drag and clusters (first time I had used them, they make a nice mess of the hostage town ). My frames stayed pretty much solid at 60. There was the odd dip (flying low over a big town but that was to be expected) but nothing serious enough to cause a freeze or lock up. 2. Using our Persian Gulf map I removed the Phantom and put back all the DML. I used the Apache this time and again kept an eye on the frames. They stayed pretty much the same as before, most of the time at 60 with the odd dip. Loading into the Apache was a little slow for all the graphics to render (and possibly the DML spawns which I know there may be a problem with at the moment. cfrag is aware and planning to release a fix this weekend. Once he does I will update the mission with the new scripts) and there was the odd stutter while this was taking place, but we have had they before anyway. Once everything had rendered ok I had not problems flying around, putting it into a solid hover or putting warheads on foreheads. Outcome of my test on my own on the server: INCONCLUSIVE. (Unless something has changed in the background of course and we are back to original performance.) I have put the full Persian Gulf map back up (Phantom and DML) so lets see how that goes.
  16. From what I have read on the DCS Dedicated Server: no performance gain there (compared to using --server --norender on a client installation), it may save some disk space. But we have plenty of that. Let's first focus on the missions and their complexity... ?
  17. We are running the normal client, but using --norender parameter, so it loads without any graphics output. Some config files make sure it uses the web interface, and starts hosting a mission automatically. I have not got a clue if a dedicated server version would make a difference.
  18. Booked the last room at the Columbia for Friday and Saturday nights . It was just a little bit far to drive whilst tired after a show .
  19. Is there any benefit to replacing the DCS install we have with the dedicated server version - or is that what we have already?
  20. When I was on server I had no issues, when practicing offline with phantom there were loads and radar issues
  21. So there were no comments of performance issues last night however, It was a quiet night last night, peek players was probably only 3 or 4 and no real heavy action going on. So difficult to say definitely its the Gulf map. I have created the two missions I mentioned so will look to test them.
  22. A-10A FAC(A) wins 3 x DFC in three consecutive missions by being a FACA king - listening to this I had to peel my eyebrows off the ceiling on several occasions. BEWARE - may induce imposter syndrome in any DCS wannabe FAC(A)s...
  23. Sounds like a plan! (Wait, A or B plan?)
  24. I will check that out FT on the forums.
  25. After complete re-install of our DCS on the server, I also added this: DCS_updater.exe install WWII-ARMOUR The WWII assetpack, as I saw this in the logfiles: 2024-06-06 11:02:57.774 ERROR woCar (Main): Unit CCKW_353 is unknown , replaced with Leopard-2 2024-06-06 11:02:57.784 ERROR woCar (Main): Unit Willys_MB is unknown , replaced with Leopard-2 2024-06-06 11:02:57.800 ERROR woCar (Main): Unit Daimler_AC is unknown , replaced with Leopard-2 It's just a wild guess though...
  26. Well, we will run the Normandy map this evening which does not have the phantom or DML. We will see how that goes. If it is smooth with no issues I will modify my Persian Gulf map to take out the Phantom. If it is still the same I will make a clean mission with no DML and put the Phantom back in.
  27. Could very well be... I do not see any 'stack overflow' messages in DCS's latest logfiles, but maybe DML has it own? Just to check - what are our next steps to try and analyze and fix this?
  28. Just seen this in the DML thread, perhaps a cause of some of our issues?
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