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Showing content with the highest reputation on 06/13/2022 in Posts

  1. Two skins for the Mosquito MkVI. Both RAF as part of SEAF, aluminium dope scheme, one is 82 Sqn RAF the other with no codes or serial so the game tactical codes can be used. NOTE 2 files per skin!! A Git production using the official template.
    3 points
  2. Howdy chaps, Been meaning to do this for a while and finally got round to it... The carriers have been kept deliberately sterile up till now for both framerate and spawning reasons. However, they did look a little too spartan so I decided to add a few bits and bobs to give them a little more life, particularly the Stennis and the Forrestal (for those of you who do not yet own the Supercarrier module). Part of this is adding in a few parked planes, some of the tugs/push back vehicles and cranes, plus some static (non-interactive) crew, including some LSOs on the LSO platform, to make the decks feel a bit less 'Marie Celeste"... On top of this each carrier now has a 'Plane Guard' helicopter hovering 200ft up off the port abeam position to attend to emergency situations should aircraft and aircrew end up going for an unscheduled swim... These should not interfere with spawning in, but if they do please do let me know. Some screenies... Stennis: Forrestal:
    2 points
  3. Thanks Sid, your work and effort is very much appreciated.
    1 point
  4. Thanks Sid! (They are in ChkSkins now - but to get all 4 files, you need to switch 'Only 4K Skins' off!)
    1 point
  5. 30/01/45 1st Lt Franklin Onbach Air: 1x Fw 190D-9 Destroyed (the bastard that got Bob - flamed the SoB too... ) Ground: 8x AAA
    1 point
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