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Sid

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Posts posted by Sid

  1. Chaps, recently I've been considering picking up the paintbrush and doing a little light kit building for the first time in years. Bearing in mind that all the stuff I had disappeared years ago, what in your opinion(s) do I need to get started/essentials? Apart from a kit that is...

    Oh and I want to try my hand at spraying too...

    Jabo

    Nice to hear you are getting into it.

    This list will no doubt get added to:

    Good eyesight

    Steady hand

    Patience

    Place away from others

    Modelling knives with a selection of curved and straight blades

    Straignt tweezers, curved tweezers

    Various grades of glasspaper

    Wooden board to build on

    Small hand/electric drill

    Polystyrene glue, super glue, epoxy glue

    cocktail sticks to apply glue

    Clothes pegs to hold things together

    Various sizes of elastic bands to hold things together

    Lint free cloth to wipe and dry

    Soap tissues to clean surfaces

    A clamp that can stand alone on a surface so's you can use both hands

  2. Well done Angus...I like to see the reports of you brave self-build guys.

    But, my system would boot very very slowly, the Bios part of it. Started happening after I had connected my USB devices.

    And, once in Bios, the cursor/pointer/menu selector went scrolling continuously, as if the down error was pressed constantly, or the mouse was moved downwards.

    Turned out it was one of my game controller devices, one that used to be a game pad, but of that I now only use its electronics for some 12 buttons.

    No switches/pots are connected to the X/Y/Z axis of the controller. And that is something this Bios cannot handle. It recognizes it as some kind of USB controller and accepts its constant inputs...

    Old bios never did that, but that one was much older, and did not have mouse control.

    I've solved it by only connecting that specific controller whenever I do need it. And have it disconnected at boot.

    Am already working on a Bodnar-board to replace that weird gamepad thing...

    FT, my Belkin N52te game controller did that to my system. I had it set up beautifully for World of Tanks but In the end I got fed up with the effects and the constant plugging in and unplugging when the issues occurred.

  3. Firstly and most importantly DO NOT buy the 'software' they're offering you, it's just a scam to get your bank details. The last guy I spoke to who went along with this lost £500 in minutes.

    Jabo

    'Effin great. I had this same 'effin popup 2 weeks ago....... I bought the effin' software...... :angry:

  4. Gents

    Need to get the icons sorted out on the dogfight server Rog is running for us. Can anyone pass on the method of getting them set as:

    Grey Icons (or red & blue will be OK)

    Plane ID approx 2 Km

    distance indicators @ .5 Km

    Much appreciated.

    Ta

  5. Go for it C_G, I've been using the 64-bit version of 7 since the Release Client waaaay back and I honestly believe it's tbe best thing MS have done in a long time.

    Jabo

    Same here, and I agree wholeheartedly, best M$ product in a long time.

    As a user of OS X (work), some of the features of Win7 seemed, hmmm... somehow familiar, but very welcome all the same!

    You won't look back mate.

    :plusone:

  6. Tonar, the 90% loading freeze is a RAM and texture issue. Try setting 'TexCompress=2' under the [Render_OpenGL] section in your conf.ini, it worked for Sweper and Painless, might help you too.

    That worked for me last night :thumbsu: First time I've had issues like that.

    WTFO!

    I get this every time I try and Join a UO3.0 server.

    Frustrated with Frackin mods cutting into what DD time I have left :(

    I'll be in a UKded server

    gallery_315_25_140126.jpg

    I get this when trying to log into the Dangerdogz server. Rog, is it something that needs sorting on the server end?

  7. Just installed the hotfix (at least I think I did). Now how can I tell if it's working.

    Me too. Installed it to the basic il2 folder containing the game just like most other stuff. Was not prompted to replace any existing files, so I have no idea if I did it right or not.

    Double click on the JSGME icon on your desktop. Hover your mouse over the '#UP#_Enable_UP3.0' mod. A text box appears and should say 'Activates UP3.0 RC2 Version of game.'. If it doesn't say RC2 then it hasn't updated it.

    Cheerzen

  8. So, when you fill those gaps, do you use model putty and tape them off first?

    I tried using model putty last winter on a submarine for the first time. Couldn't find any videos or tutorials... what a mess.. I thought it would be soft for a day or so, but it's like a rock now and all over the place. I didn't know you should tape off the area.. So, that model went on the shelf till I got the energy to sand it (and I'm sure lot's of rivits) off.. argg..

    For painting, do you use an airbrush?

    I use Milliput , an epoxy putty. It can get messy but one of it's advantages is that you can use plenty of water to smooth it and shape it when applying it. On a wing root, for example, where there is a long thin gap between the wing and the fuselage, I'll roll out a very thin 'sausage' of putty to the length of the gap. I run a very small amount of water into the gap and press the putty in, smoothing it over with my finger making sure it was a little wet before otherwise the putty will stick and pull out. Doing it this way I haven't found the need to tape off although I could see the advantage of that in some places. When it goes off it is fairly easy to sand and shape.

    Airbrush.....ooeeerrrr. I have an airbrush but it has stayed in it's box. I can't seem to get on with them, I create globs of paint and spatter paint everywhere. The last time I used it the top popped off the paint reservoir when I let the air through. Covered the freezer with orange paint - managed to get it off before the missus got home :-X

    I stick to brushes or use the Humbrol spray cans or an equivalent, I can handle those easily and you can get most colours represented.

    Once I've finished the camo scheme I spray the model with gloss varnish - if the paint was gloss I leave it. This is to help when applying the decals, they slide better on gloss surfaces and it also gets rid of any transparent film in or around the decal that appears to stay when putting them onto a matt finish. There are other products that do the same thing so it's a case of finding something you are happy with. To finish the paint off I then spray a matt, satin or gloss varnish - this gives the right effect and also makes the decals look painted on.

  9. Looking the biz Sid. But did you say you're going to fill in the gap in the wing roots after you spray it? :confused3: Or did I misread that?

    Yes, I fill in the gaps after a base coat is applied. At the moment the model is shiny and quite pale - giving it an undercoat of mid grey makes it easier to see gaps, the pale coloured filler shows up better when applying it and because it's a matt undercoat the overall contrast is better so making the model 'cleaner' and easier to 'see' areas that need attention. Sounds a bit :confused3: I know, but it works for me :) .

    I do grey undercoat like this on all planes irrespective of the finished colour scheme, although I have used lighter grey on pale schemes. If there is only a small amount of filler and sanding needed then I won't bother spraying over the filler with the grey undercoat again, I'll just go straight onto the colour scheme. On this model, the undersides will be black - a grey undercoat reduces the possible number of coats over a pale surface and can help in giving a weathered finish.

  10. worked for me...

    there was no change on the JSGME like I think it said (I think it said to enable 3c...?) but game started ok, with the new number, etc

    I thought, '.....new number'? I needed to check that. I did and it wasn't showing as RC2 after I updated. I looked at what I had enabled via JSGME and I had 'Enable Hakenkreuze' and 'Enable UP3'.

    'Enable UP3' was in grey text - I remembered that I had enabled this first and then 'Enable Hakenkreuze' and had a text box telling me that a file.sfs had been overwritten and was I happy with that etc. I said yes.

    Tried it the other way around and enabled 'Hakenkreuze' first. Enabled UP3, and the text box pops up asking about the file.sfs. Said yes and this time, 'Enable Hakenkreuze' was in grey.

    Started the game and behold, game is now RC2.

    Worth bearing in mind that there is a link somewhere between the two that affects UP and the hakenkreuze.

    Edit: After running the game I realised that I don't need to 'Enable Hakenkreuze' when using UP3 as it does it for me.

  11. Nice work m8. One question though, how come you can get precut masks for the canopy? Is that something you bought separately?

    Jabo

    Yus, they can be bought seperately - I got mine from Hannant's. The masking sheet contained pre-cut shapes for all 262 variants and they are usually made for a particular manufacturer's model, in this case Trumpeter. At a couple of quid it is worth it as you get a perfect frame effect. They can be moved many times to line them up straight and they stay on until all painting is done. Should be part of the kit i think, as it protects the clear plastic whilst building too.

  12. Now at the point where the plane is ready for it's base coat of grey. It's all masked up on the canopy - the masks are pre shaped so easy to put on - so the grey can go all over.

    Once done it will have a matt finish so it will be easier to see areas for attention eg. filling and sanding. Most joints are good but it will need a little work around the wing roots and engine nacelles.

    Starting to look like it should :)

    DSCN1628.jpg

    DSCN1631.jpg

    DSCN1630.jpg

    DSCN1629.jpg

    Cheerzen

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