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Knight

3. Danger Dogz
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Posts posted by Knight

  1. So then you must use voice activation for comms?

    The main reason I used the profiler originally was to get my comms on the stick, so I didn't have to reach to talk.

    And Voice activation is a tricky deal with allot of background noise. I had small kids then and lots of TV and house dogs barking.

    in the 2 years ive owned an x52 and now the pro version, ive never used the profiler software, i just assign all the important ones in-the game, and then map the rest to the keyboard, keyboard is in the middle of my throttle and stick so its always easy to slap a few button on the keyboard

    nope i dont use voice activation, i use a key on the keyboard lol, my desk setup is pretty much

  2. in the 2 years ive owned an x52 and now the pro version, ive never used the profiler software, i just assign all the important ones in-the game, and then map the rest to the keyboard, keyboard is in the middle of my throttle and stick so its always easy to slap a few button on the keyboard

  3. Cool, I was going to drop you a txt, but I see you're still keeping an eye on the boards. Yep, arrangements are unchanged - I'll be picking you up on Friday morning, in time for a leisurely mooch down south arriving at Duxford in time for a lateish lunch and a wander around the hangers to see what's going on, keep an eye open for arrivals and then back to the Red Lion for a beer (or two).

    Yea im always checking the boards buddy, the one thing i can do latley without too much hassle, plan for the friday sounds good.

  4. Also this will be a pain in the ass, but take everything out of the mobo apart from the CPU and 1 Stick of ram and try and get the post to work...if it does, add a hard drive, and repeat, and keep going till it fails, when it fails, theres the problem.

    Also reset the CMOS...pull the battery for 5 mins (this forces a hard reset of the settings) put it back in and fire it up, everything that may have changed in the bios will now have reset to default.

  5. hmm, thats strange indeed, ill have another think aswell and let you know if i come up with something.

    actually after really putting it through its paces, it doesnt like me going anywhere near the ground as it gets all stuttery and horrible, think ill have to run it in DX mode as its the only mode that works and ill take the frame rate hit

  6. B16, you are my saving grace...Ok earlier in this thread you said about using a different opengl driver, well at the time i had no idea what version of the opengl would work correctly...but with my recent findings the 8.6's work, i set about grabbing the opengl from that package, doing what you said, and dropping into il2....and im now using 8.12's with the 8.6 opengl.dll in the il2 folder, and its working 100% not a single hiccup...You sir are a legend.

    And to make it easier for you if you want to try and see if this solves your problem, heres the dll

  7. give it a try and let me know, as it does appear the opengl is totally messed up with the latest drivers

    Hmm hang about here, if these 8.6's work perfectly, could it be the opengl.dll, so would grabbing the opengl from these and using it with the 8.12's work? this is way over my head and im thinking out real loud here

    I dont know any other games that i play that use opengl hence why i thought the above may work while keeping the uptodate 8.12 directx drivers in place.

    Infact im trying the above right now, ill reply rather than edit the results, so it brings it to attention.

  8. Heres an update for ya just incase anyone else gets this..i noticed someone on ubizoo said the ati 8.12's opengl is porked, and that we should go back to the June release...so i downloaded the 8.6's and ive installed those, IL2 now runs perfectly as it used to, full everything, and no glitches or purple colours and its actually alot smoother.

    So B16 if ya reading this, your gauge problem might be solved by using these, its worth a shot, ive also not noticed any slow downs in any other sim (FSX-Lockon-BlackShark)

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