Jump to content
NEW DISCORD SERVER DETAILS - SIGN UP NOW - Dogz Members Only Private Thread ×

Search the Community

Showing results for tags '1946'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ****Announcements****
    • Propaganda Room
  • Public Area
    • Jim's Place
    • IL-2 Sturmovik: Great Battles Series
    • DCS Series
    • IL-2 Sturmovik: Cliffs of Dover Blitz and Desert Wings: Tobruk
    • Microsoft Flight Simulator 2020
    • IL-2 Sturmovik: 1946
    • Missions and mission building
    • The Black box
    • Modellers
    • Other Games
    • Recruitment
  • Help Section
    • Help!!
    • Gamers Hell
    • Hardware Hell
  • Scorched Earth Campaigns
  • Test Area

Categories

  • IL-2 Great Battles Series
    • Mods
    • Missions and Mission Packs
    • Skins
  • MIcrosoft Flight Simulator 2020

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


First Name


Squadron Number


Steam ID

Found 3 results

  1. From the 4.11m readme: Mouse wheel zoom It is possible to zoom in/out with the mouse wheel on all maps (Briefing, Debriefing, FMB and inflight map). The new view is centered on current mouse cursor position if possible (exceptions are near the map edge). If you use mouse wheel as one of your HOTAS commands the zoom in/out feature is disabled on the inflight map. So check to make sure mouse wheel isn't assigned to something else. If It is, obviously, kneepad (or full screen map) zoom via the scroll wheel won't work.
  2. I've been testing 4.13m bombing (single player) in all the new bombsights and changes. http://dangerdogz.com/forums/files/file/773-il2-1946-413m-key-listing/ The above link will give you a Word Document with ALL the commands in IL2 1946 4.13m. Might be helpful to create a quick-glance reference as you come to terms with a few of the new commands. You can edit the Word Doc and put your own keybindings in. I had to print mine out as I work with the new bombsight commands. The good news: The bombsights are wonderful. They work really well and the Readme PDF is a great guide. I took ONE mission that I built and just copied it, adding the different aircraft that utilize the different bombsights and just practiced. Once you get the hang of how to do it (and it ain't that hard), you just can't... miss... it almost feels like... well... cheating. It's math. Geometry, and these bombsights do some cool things. My opinion is that it is a bit harder to bomb in the previous patches than it is now. I don't need the Bombsight Table 2.0 utility anymore. The bad news: Are there issues? Oh yes. A few of them. Especially around (darn it) coop mode. But I think they are going to be able to fix those issues. It took me some time to really THINK about my keyboard layout. I didn't really have to change my HOTAS stuff at all... Anyways, I hope you guys find the vault attachments helpful.
  3. [DGEN] ; Remove ";" to activate. ; ";" is Forgotten Battle's Comment Character ; New as of version ; NoBadWeather NoAirfieldHighlight=0 AirIntensity=Medium ; Valid entries are: Low, Medium, High (Medium is default) GroundIntensity=Medium ; Valid entries are: Low, Medium, High (Medium is default) MissionDistance=125 ; Valid entries are any whole number between 0 and 300 RandomFlights=4 ; Valid entries are any whole number between 1 and 5 (3 is default) CampaignLength=Long ; Valid entries are: VeryShort, Short, Medium, Long, VeryLong (VeryLong is default) CampaignAI=Normal ; Valid entries are: Easy, Normal, Hard (Default is Normal) CampaignMissions=Normal ; Valid entries are: Easy, Normal, Hard (Default is Normal) ; BOE Specific Start ; ; MaxFLAK=50 ; Valid entries are any whole number between 0 and 100 (Default is 10) NoActiveFrontline=0 ; Comment out with a ; preceeding to disable ; ; BOE Specific End ; AEP Specific Follows ; MaxBomberSkill=3 ; Valid entries are any whole number between 0 and 3. (Unknown Default) ; Pacific Fighters Begin ; OperationVictory=100 OperationDefeat=-100 WarVictory=2000 WarDefeat=-2000 ; UseParachutes UseParkedPlanes=1 HistoricalRanks=1 SlowFire=10.0 ; ; Pacific Fighters End
×
×
  • Create New...