Jump to content

6BL-Bird-Dog

3. Danger Dogz
  • Posts

    24
  • Joined

  • Last visited

  • Country

    United Kingdom

Posts posted by 6BL-Bird-Dog

  1. Hi ,Irecieved this email fromm Brando who had his email hacked and can no longer log in .Can someone help please ,thanks :

     
    thanks and message
    Message body

    "Hi, brando here, totally unable to get onto the forum due to email/ password issues. I was one of those whose email addy was lifted in the Adobe hack of 2013. I was unaware of this until I stopped receiving emails to brando at willowdene.etc To get past this I added the letters r & e to the beginning of my address brando@ etc. The (cough) rebrand seems to have sorted the problem - except I can't access dogzville >:o I get a loop with the new addy not being known, and the old addy getting me to the lost password stage and then only sending the new pw to the old address. D'Oh!

    Good security system Rog, fair play to you, but please help. Cheers!

    B (the one-armed bandit) number 40 etc :-[

  2. That is a good question....I need to find out how to make the maps rotate after x many hours, etc. I think it is set up to rotate after so many points have been won by any side. I will look at the RoF wiki and see what it says. Sorry about that MT.

    David

    HI David, I'm certainly not complaining here, I'm just wondering if we can do something to rectify this problem. smile.gif

    Thanks

    Could put an mcu at the mission start to a timer set to run in hours till the light fades,have to check in mission builder advancing time to see when it goes dark .Then the timer would trigger an mcu to load the next mission or restrt it.

  3. Hi, I just put Six Missions in the vault , based around Reims with no real Historical bases .My squads been using them for a while now and although there are a few anomolys due to my mission building errors they are fun for a small group to try out.

    Fly mods off but please have all the object mods in your JSGME . Heavily loaded with objects a decent server is needed as only half a dozen pilots have been on at a time, it might be too much for large numbers . Aircraft are of the time scale .Run in Deathmatch and set a points target ,there are ground targets and Ai so even if flown solo there is a lot to do . Alter the missions if you like but please reference their original origin .THIS TEXT IS INCLUDED IN THE RAR FILE ,delete before installing in your multyply/dogfight folder .Enjoy

  4. I found this download for google earth that may be of help for reference for future mission builds.

    There is a great deal of information on the positioning of everything from AAA,light and heavy ,and much much more on mainland UK.

    https://groups.google.com/a/googlepr...c/uisyLFAg8scJ

    Use the filters at to the left of google earth to narrow down the content for different types of defences.

    This picture should whet your appetite.

    post-577-0-46484200-1334766162_thumb.jpg

    • Like 1
  5. Hi all,

    I have posted this on the iL2 bugtracker in the features section :

    The present method for joining, side selection,briefing , launching & seeing the results of the Co-operative missions is not practical for those wishing to run or participate in Coops ,run online wars or design training missions.The old GUI was more practical and easier for both Hosts and players.

    A poll on the 1c forum backs this up .

    http://forum.1cpublishing.eu/showthr...ight=coop+poll

    If you find this is also an issue you wish to be adressed please add your vote as Luthier and team are looking closely at the reports made on the tracker.

    Register > check e-mail> sign in.

    http://www.il2bugtra...ccount/register

    Click the green up arrow > vote done.

    http://www.il2bugtracker.com/issues/51

    Many Thanks .

  6. Hi,

    After helping Brando with a bit of soldering on his new setup I felt somewhat motivated to have a go myself.`Bee` in apreciation of my assistance dug out all the internal components of a spare CH Fighter stick he had in his spares store to get me started :goodjob: and eventualy I came up with post-577-0-20030100-1321813253_thumb.jpg

    The Axis knobs are dummy at present as in the future I am planning to make a Twin throttle assembly.With three modes & shft available with the CH software i still have 198 available commands.

    I then got the bug to go further and ordered a bodnar board ,http://www.leobodnar.com/products/BU0836X/,and built this...... post-577-0-00345300-1321813374_thumb.jpg

    32switch positions and 8 pots .The paddle switches are momentary on/off/on so there are two momentary command positions on each switch.

    I gues I will have to make an index sheet to show what button does what for each unit as with my failing brain functions I will never remember them all :rolleyes:

    The panels take up little room so the flightdeck is still quite compact. B)

    post-577-0-26981100-1321813432_thumb.jpg

×
×
  • Create New...