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sged

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Posts posted by sged

  1. ~S~ Jim!

    Today I got an e-mail telling me about your condition, it felt like a cold shower!

    Also read your post about what happened, and I must say, many people can learn from your optimisme!

    I know I haven't been online anymore for quiet some time, but you, and all the DD's are still in my heart, even my Duxford experience has a special place in my heart.

    Just sad I've never met you in real life, but the many pictures and the chats made up for that.

    You have been an inspiration in harsh times, a true friend, patiently guiding me through my babysteps on IL2, pushing me gently towards my 1st virtual flyinglessons on joint-ops.

    I know I made you proud once I got my wings.

    You might be very happy to hear, that, after a 4 year break, I picked up my drumsticks again, and enjoying it even more then before.

    Last saturday, I played a mayor concert with Gene Taylor, a very gifted pianoplayer, and several clips have been posted on You Tube.

    Knowing that this music is to your liking, I'll post a link of a song from that day, that I want to dedicate to you, my friend.

    Saluting the biggest man I've ever had the pleasure to meet in life.

  2. Ellow chaps!

    I'm sorry to inform on me not attending this year, but will do my best for next!

    Instead, I have to go to the war and peace show this year...

    Indeed, have, I'm going to run around there with some special recording devices, needed for the tanksim project I'm part off since more then a year.

    Have a good one, will be with you in thoughts!

    Still have jabo's phone n°, so prolly will be bugging him to say hi to you lot, on the day you're all together having fun :D

  3. We with i44 are very busy on enhancing the tankplay in AA2, but, for a WWII tankmod.

    A problem we encountered, is that the line of sight doesn't allow you to see tanks up to 2 km away, which was there in AA1, it seems the dev's enhanced gameplay on other stuff in the game to make it better, but on behalf of eyesight.

    Our gunoptics are already behaving like they should, also, our tanks have the correct turning speed, speed, and turretspeed + suspension is working like a charm as well.....in AA2 tanks drive like they are on ice actually.

    A coder of our team has put together a testmission, where al forces are combined. Inf and tanks (panthers)

  4. Hey GK!

    If you want to play Red Orchestra for the tanks, then ok, if you wanna have a go as infantry, its a big nono, sorry for those who feel different about this.

    RO (red orchestra) and Darkest Hour are fine as for playing the tankstuff, but the engine is fairly old, and the chars behave like wooden puppets.

    A good infantry only game would be CoDWAW (WWII version)

    Arma2, well, let me say this about that.

    Since you might know or not, I've been working on a tanksim for about a year now, with this mod team, and our first few months we worked with Crysis.

    When AA2 came out, the decision was rapidly made to switch to this game-engine.

    Graphics are not as good as crysis, but it makes up for the gameplay a lot.

    Tanksim is going good, and the best thing is, we have the possability of combined forces....but I'm dwelling

  5. No need to apologize, not that I see anyway.

    I was about to make a long post on that thread, but then sat back and thought....nah....not worth the energy.

    The world we live in, has as many opinions as there are people, some more stupid then others.

    One needs to be clever enough and decide for himself whats good and whats bad.

    I wish people worldwide would start to live up to the words; "the world is what we make of it"....

  6. Looking great delta!

    I wish I had more time to start on my boxes that I still have laying around.

    Outside paintjob very well done! How did you manage to get the green/greyblue part so fluent (from wingroot to tail, undercamo)

    If you need any tips on weathering and such, just send a pm, I can guide you on ts if need be :)

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