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making a dogfight map-spawn points


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  • 1. DDz Quorum

hello,

i am currently converting the 633 squadron mission map into a dogfight map.

I have removed all the flights and felled a couple of hundred trees.

The bases are well populated and have lots of hidden targets in hangers, my problem is working out spawn points.

Am i commited to playing on my own, spawning, taking a picture, going back intot he map putting a static plane in that position to force the game to pick another spot and so on untill all the spawn points have been plotted.

or, as I am typing this some thing reminds me that is it not possible to enter the spawn co-ordinates in the properties file....

I await your responses but will check out my hunch when i get a chance.

Salute

Frior.

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