Jump to content
Sign in to follow this  
DD_Fenrir

Storm of War

Recommended Posts

Hello chaps,

Just a heads up to keep you abreast of developments that are emerging on the horizon.

Storm of War (SoW) multiplayer campaign is working towards a new Normandy 1944 campaign to be flown in DCS. This makes me VERY  happy, and I'm sure some of you will find this news equally pleasing.

Provisionally it looks like Friday European evenings are shaping up to be the event night - until such time as it may become a 24hr a day deal. 

For those unfamiliar with Storm of War, it is a full switch (no externals, no map icons, but custom labels to help spotting in DCS), dynamic campaign server. 

What this means is tracking of unit losses and target destruction is persistent from one mission day to another - you hit a target on day 1, day 2 that target stays destroyed and persistently so into days 3,4 ,5, etc., unless resources are dedicated for it's repair. There are fixed stocks of aircraft (and possibly vehicle units) for each side which suffer attrition as the campaign progresses; there is resupply but if your losses (at both squadron level and for all units ground, sea and air!) outstrip your supplies then prepare for some restrictions to your operations. 

If they are able to integrate the features from the old CloD SoW, this could mean tracking of your allotted a/c serial numbers, repair of damaged airframes, logging of your mission hours, tracking of your statistics and victories... and also your deaths!

So, may be you're interested - what do you need?

The first thing is DCS World 2.5, with the Normandy 1944 map and the WW2 Asset Pack modules.

We've been provisionally allocated as an Allied squadron so Spitfire IX or P-51D (not TF-51) Modules would be required.

There is  a move towards Simple Radio Standalone: https://github.com/ciribob/DCS-SimpleRadioStandalone/wiki

This uses the in cockpit radios in DCS as the primary voice communication system - we still  use TS3 as a lobby and back-up but you communicate through the frequencies set in the DCS cockpit radio - clever stuff! I'm investigating this currently and will expound further on this as the requirement matures. What this means generally is for the Mustang and Spit that you will have to have the correct radio button (A, B, C, or D) pressed to communicate with your Squadron, Air Traffic Control, Ground Control or other respectively; if you takeoff from your home base and forgot to switch your channel from ATC to your squadron channel, you won't hear your flight leader's orders!

That's it from the software requirements!

There will be further requirements in terms of competency

1. You'll need to be able to get on or off the deck 9 times out of 10; or at the very least doing so with minimum damage (damaged airframes could be taken out of availability for a variable period of repair dependant on how bad you broke it - do so regularly and it will limit the airframes available for operations and detrimentally affect your squadron's sortie rate).

2. You'll need to be able to keep loose combat formation - no Blue Angels stuff here but to be able to keep well up on your leader so you can in the same breath look at them for station keeping but also clear their tail without losing peripheral vision of their plane - and just as importantly so that he can do the same for you. From our previous experience in SoW this is the single most important tactical consideration because the opposition are some of the sneakiest and well disciplined opponents you will face they will bounce you at every opportunity and good cross-cover is essential.

3. Be conversant with systems for arming/selecting and dropping of tanks/bombs. Nuff' said.

4. This is less a requirement but  is definite must if you hope to maximise your enjoyment of the campaign and make the most of fleeting opportunities as they present themselves. Work on your gunnery - understand how crucially important keeping the slip ball/needle centred is and how changes in power and airspeed affect your directional trim so you can compensate instinctively.

If you feel lacking in any of the above then contact me and I'm happy to do some 1-to-1 or small group training sessions to help you refine these.

Otherwise please let me know below if this is something you'd be interested in taking part of!

Cheers!

Fen

 

 

 

 

  • Like 2

Share this post


Link to post
Share on other sites

You got my attention. As I said the other nite, watching Phil Style's YouTube vids on SoW a year or so back is what gave me the urge to return to the virtual skies. But, I will needs oodles of practice in the Spit (And a bunch in the 51) in gunnery/bombing to be effective as a squadron mate. I am up to 3 out of 5 on takeoffs and landings and will keep working on that!

Thanks!

Share this post


Link to post
Share on other sites

I as well, reporting for duty sir,:salute:

Also need much more, but ever so willing to go Sir!

Share this post


Link to post
Share on other sites

(I'm still working on my landings  - though I must state I do very little training ... can't find the time/inspiration/motivation for it at the moment ... while I did buy that Normandy Spit campaign ... silly... oh well)

Share this post


Link to post
Share on other sites
22 hours ago, FoolTrottel said:

(I'm still working on my landings  - though I must state I do very little training ... can't find the time/inspiration/motivation for it at the moment ... while I did buy that Normandy Spit campaign ... silly... oh well)

I think the Spit campaign was/is to give us practice/confidence in flying the Spit. But I need more practice to get to the level of airmanship to be able to fly the campaign to get the practice and....... around and around we go 😂!

  • Haha 1

Share this post


Link to post
Share on other sites

A shaky yes here, but I would welcome (need) help with the small stuff like landings,  formation flying, dog fighting, engine management, and so on and on.

Share this post


Link to post
Share on other sites
4 hours ago, APHill said:

A shaky yes here, but I would welcome (need) help with the small stuff like landings,  formation flying, dog fighting, engine management, and so on and on.

Hey we did good today with Fen; me as bait and you the shooter 😂!

Share this post


Link to post
Share on other sites

After seeing my non-success as of late on airmanship in the DCS Spit (and for that matter the P51 now that I have not flown it in a bit), I think I will sit this round out. Don't want to be a drag or hindrance on DD in the SOW campaign. After I get finished upgrading my system, I will get back to practice in both AC. And Fen, if you set up that practice range for ground attack, hopefully I can get in some practice on that as well.

Share this post


Link to post
Share on other sites

I should clarify that the SoW mission tonight is more a test/practise session, testing the system, seeing what works and what doesn't, finding out some of the inevitable bugs and ensuring the format and DCS are going to be compatible. I doubt that any bent airframes at the end of this event will be an issue for further missions just yet.

Ergo, the pressure to be on your best form is off; I would suggest those who are curious come and try it out just to see if it's your thing, and we'll worry about the tidying up of our airmanship later!

Event starts at 1930hrs BST UK time. I'll be on as close to that hour as possible given sproglet responsibilities.

I would recommend that you install Simple Radio Standalone: https://github.com/ciribob/DCS-SimpleRadioStandalone/wiki so that we can figure out how we're gonna use it going forward in the campaign, plus all other participants will be on it. We'll be using our TS3 as a backup.

Turn up on the DangerDogz TS3 and we'll go from there.

 

  • Like 2

Share this post


Link to post
Share on other sites

Further information coming forward from Storm of War admin:

Server is running on the latest OpenBeta version of DCS: 2.5.2.20143 Update 8 Hotfix, released today (03/08/18)

Server is running on the latest Simple Radio Standalone version, 1.5.3.4, available here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/tag/1.5.3.4

Server live from 1900BST.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Who's Online   0 Members, 0 Anonymous, 19 Guests (See full list)

    There are no registered users currently online

×