1. DDz Quorum FoolTrottel Posted November 29, 2017 1. DDz Quorum Share Posted November 29, 2017 Good fun. First, the negative stuff, kinda bugs me that: - GUI background sound : all that is just annoying me. Even after you finish the mission, you can still here engine sounds and guns firing... yuck. - In Cockpit sound is way too windy, like the canopy is still open. - Trim cannot be assigned to a slider. What dó I like? - Yeah, it flies! Some stuff is for sure different, and not sure here - but I did think of this article on FB that BluBear posted, on flying the IL2: It being weird on Pitch - dependant on throttle and RPM settings... Yes, it does unexpected things - just by throttling back I managed to loose 500 Meters of altitude where I did not really notice - Killing ground stuff works, and AA is deadly. Flew around on the NewWings server, and some the ground targets there were really hidden in trees, so you could not really see them and have an easy attack run. Also shot at a friendly aircraft ... never expected any of them there where I was attacking, WingFlyr had already been hit by AA and smokin', and I mistook a P40 for a 190 ... oops. That server was quick to point it out to me. Bit silly, as I think it should not do that. There's some more "silly"(IMO) rules on that server, should you click on a Blue base in error, then switch to Red, you get a Penalty of 30 seconds because you switched sides. WFT? Oh well... Not too bad, but it really gives it that gamey feeling, same as the 'Unlocks' - If you take bombs/rocketsin the IL2, yes, you need to click on 'Unlocks'... Oh well. Still, could be good fun for all of us ... Here's me after a not so successful take off, too much fuel, too short a runway. Please do note, trees do have a collision model here. (Eh, maybe not this specific tree, but it's not like CloD of 1946 (Sauf Oleg Trees) where you can just fly through them. I think I got lucky in this one. 2 Quote Link to comment Share on other sites More sharing options...
delta7 Posted December 7, 2017 Share Posted December 7, 2017 Agree with you on the windnoise FT, very annoying, also finding the ground handling tricky, Iv went round in circles a few times because I opened the throttle too quick Quote Link to comment Share on other sites More sharing options...
2. Administrators Jabo Posted December 7, 2017 2. Administrators Share Posted December 7, 2017 Lock the tailwheel! lol Quote Link to comment Share on other sites More sharing options...
Crash Posted December 7, 2017 Share Posted December 7, 2017 I spin out on roll out Quote Link to comment Share on other sites More sharing options...
Crash Posted December 9, 2017 Share Posted December 9, 2017 I am enjoying flying about the Kuban map and I agree about the wind noise. Since Loft left I think Jason has tried to get the spirit of the original into the latest version. Here is hoping that the next update isnt too long. Quote Link to comment Share on other sites More sharing options...
Thrudd Posted December 9, 2017 Share Posted December 9, 2017 I'm also finding ground handling a bit tricky, I'm pretty good at donuts I quite like that each plane has its own quirks that you need to work out. Some certainly seem harder than others. I've found it kind of rewarding when I start to feel like I'm getting the hang of it. The German planes I've tried have individual wheel breaks, Russians either have a single break for both sides or use the rudder to select which break to apply. Being slow and steady with the throttle seems to be the key though regardless of the plane. Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted January 9, 2018 Share Posted January 9, 2018 Went on this this tonight... https://forum.il2sturmovik.com/topic/21490-finnish-virtualpilots-dynamic-war/ In fact there was a lot of this... and even a little bit of that... 1 Quote Link to comment Share on other sites More sharing options...
T_O_A_D Posted January 10, 2018 Share Posted January 10, 2018 Everything you mentioned FT has bugged me from the onset of the sim. Plus TrackIr works differently for me in it. I have fidled and fiddled and can not get it to perform as in the original or Clod both those games feel more natural than this one with TrackIr Quote Link to comment Share on other sites More sharing options...
delta7 Posted January 10, 2018 Share Posted January 10, 2018 I agree about tir , Iv used charvels profile for ever but it was too fast, Im using a slow smooth setting now and much better Quote Link to comment Share on other sites More sharing options...
WWCraven Posted January 12, 2018 Share Posted January 12, 2018 I had the same issue with TiR when I started BoX, I was using Requiem's profile so I modified it to have run a bit slower and smoother. I've attached a copy if anyone cares to give it a go. Craven 2017.xml Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.