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Showing content with the highest reputation on 02/14/2022 in all areas

  1. Hi Chris VR works quite nicely in MSFS. I'm still dithering about whether to upgrade my VR to a Quest 2 or buy a decent screen to make the most of the eye candy. I've got the all singing, all dancing, deluxe everything-you-can-eat version from the MS store. However, if I had the knowledge then that I have now I would buy the bog standard cheapo version from Steam....and I hate Steam too. The store version's installation and update process can only be described as Machiavellian. Basically Microsoft wants to clasp us to it's ample bosom and never let go. I'm sure they'll sort it out one day but for the moment I would honestly recommend Steam for the simplification it lends to the whole process. The deluxe versions of the game give you extra planes you won't miss and extra airports you won't notice. Better to save your cash for planes you actually want. There are quite a few now on the market ranging from terrible to wonderful. Be aware that the stock planes that come with the sim are beautiful but some of the add-on stuff available often falls short of these standards. Due diligence is required before purchase and - with a few exceptions - avoid buying anything from within the ingame 'store'! As for add-on scenery or airports; don't be in a hurry to buy any. There is a truly vast amount of free stuff available from here https://flightsim.to/ Again, quality varies but at least it's easy to download and install and equally easy to get rid of if you don't like it. A lot of it is really good. For instance the freeware version of Gatwick airport available to download from Flightsim to is a labour of love by someone and universally acknowledged to be superior to the two payware versions available. Also, the sim is being regularly updated and these updates have a habit of breaking the functionality of add-ons on a regular basis and yes, this is becoming trying for add-on developers! Also, the regular world updates made to the sim mean things bought and paid for months ago can become redundant. As an example; There are three payware elements here. The city centre, the airport and the aircraft. I bought them all around eight months ago. Two weeks ago Microsoft released World Update 8: Australia which has rendered my city centre and airport add-on superfluous. The airplane is a Piper Seminole by Carenado. Carenado make beautiful, value for money aircraft which set the visual standard for other add on developers. Not surprising really as they're also responsible for many of the stock aircraft which come with the sim. If you've used any previous versions of Flight Simulator or XPlane with 28fps being the norm, performance of MSFS2020 is going to be a rather delightful surprise. It runs beautifully on my eleven year old cpu. Paris at daybreak; Visiting the BT tower; Flight modelling as mentioned by FruitBat? Well...it's not quite up to DCS or GBS yet but like them it is based on blade element theory and being only eighteen months old it can only improve. Apart from a Spitfire I've avoided any other WW2 birds as I know I'll only be disappointed by the FM. As you correctly observed; if you're flying GA or an airliner then as long as they hit the numbers (they do) then fidelity of flight model is really not that important. As a matter of interest, this is the closest you can get to flying a WW2 era four-engined bomber in a modern flight sim; here we are departing Oslo for Heathrow There are around four hundred and fifty various switches, levers, dials, circuit breakers, etc. and they are all animated and work correctly! I spend a lot of my time generally flying around Devon, Dorset, Somerset and Cornwall. It's where I live, it's an area I'm very familiar with - especially from the air. It's this kind of flying where MSFS really shines for me. Getting a bit lost in low cloud on the approach to St. Mawgan a couple of weeks ago. Live weather! Good luck and hope this helps.
    2 points
  2. Hello fellow tankers. Given that Colin has put a lot of hard work into pulling together the concept, the maps, and the match between us, diesel swilling Dogz, and the 352nd I thought that I would throw my hat into the ring and offer to work out the team speak setup for said match. With the high likelihood that there will be air and ground attack forces in theatre it would be easy for TS to become overrun and unbearable to the user. My proposal is that there are two clear lines of command AIR and GROUND. How each one is set up and used needs to be decided between those heading up each force (AIR and GROUND). Sorry but I can't remember the name of person heading up AIR. The one stipulation is that there is only one TS whisper link between ground and air. This can obviously be handed on in situations where the initial interlinked signaler is for whatever reason taken out for a time. If air and ground pass radio traffic it would then be down to the recipient to whisper it out to the others in their party. TANKERS HISTORY Currently TS is fun as we all get to regale our information across the full range of Dogz in one hit! We laugh, we swear (Sorry FT), we do shit and giggles. Once we are in enemy contact good information is passed between tubs. Sometimes TS gets so busy with that good information, that it gets lost in the mush of noise. Personally this is where TS becomes challenging and I start wishing that I had a whisper setup (nothing personal) that could filter this out. I know that there is a small but dedicated regular Tank crew / Team speak user base out thee and I wondered what you thought about setting whispers. TANKERS WHISPER IDEA (open to suggestions!) One person is nominated as Lead signaler - Their role is to communicate with air. Only the lead signaler will be allowed to talk to air support. If the lead signaler is re-spawning and unable to be of any use for a time someone else is to take that role until the lead signaler returns to the fold. The other tanks can chat as much as they like between tank crews within their own tank, but will only be able to group call on a whisper button. I do appreciate that to run with this might make for a less verbal intercourse! I do however feel that it is just one idea and I call on any others to feedback any ideas of TS setup they feel might work. AN IMPORTANT ISSUE If we are going to try something like this I do believe that we had better practice it and test run it before the 5th of March. I would need some support going through the button to setup any agreed framework (FT?) Salute
    1 point
  3. Agreed Arthur, Steam over the Microsoft store every time. I bought Forza Horizons 4 through the store and with all the addons that's about 150GB of disk space. Problem is that if you (for example) upgrade to Windows 11, the store loses the link to the software so you have to download it all again - oh, and you can't remove the original install cos it's protected so you have to have that game on it's own partition and format that partition ready for the new download. Downgrading back to windows 10, reinstallation of operating systems all cause the same error. Microsoft's official position on this is 'meh - we have your money'. Steam on the other hand, while it's a bit janky, has no problem with any of this. A quick check of the game data files, download any updates and you're set. MS should take note.
    1 point
  4. I have messaged Deacon to ask him if they have thought about comms and what they might need so will update you when I know more.
    1 point
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