I know some of you are a bit in the dark as to when the release version will be available for you to update to, and wondering what's taking so long, so I've copied in the patch notes detailing the bugfixes and some of the ongoing issues the developers have come across:
Improved NVG picture.
ES and CN localization update.
ME. Ships groups. Ship skill will not accidentally changed after mouse click.
APC AVV-7 40mm Mk.19 HE ammunition replaced by HEDP.
Added new model of small helipads (FARP) for single helicopter.
Added AI China AWACS KJ-2000.
Object 'CONCREET_CAN" destroyed state corrected.
Added separate option slider for the helmet sight-ring displacement.
New feature! auto-generated data cartridge. Choosable in the kneeboard (# 6)
The Auto-generated data cartridge is a cartridge with five pre-programmed waypoints, where the third waypoint will be located on the first expected enemy units. This waypoint will take into account projected target movement and if you follow Time on Target cues, you will intercept your target. This is a work in progress feature.
You can now load a data-cartridge file stored in the saved games-folder without respawning. Details on this will be posted on the forums.
New Export of ELINT-analysis data to Saved games-folder added! It will be located in the %SAVED_GAMES%/DCS_AJS37/ELINTData.info file. The DCS_AJS37-folder must exist for export to work. This is a work in progress feature.
Added new JA-37Di “Akktu Stakki” Livery by Magnus Almgren https://imgur.com/a/FiYYE
Fixed FORMLJUS not illuminating tail with deferred rendering on
Fixed fuselage FORMLJUS (slimelights) not appearing with deferred rendering on
Corrected landing light sprite movement
Landing light distance and attenuation reworked for deferred rendering
Landing light will no longer illuminate the cockpit
Landing light will now follow nosewheel strut rotation.
Wing nav/formation lights will now cast dynamic lighting
Fixed static airfield AJS-37 missing canopy & ejection seat issue.
Adjusted PBR materials for new tonemapper gamma
Fixed missing Bare Metal livery
Fixed missing ordinance icons
Fixed duplicate material name of canopy glass & rocket pod (Thanks Home Fries!)
Replaced default Viggen briefing UI image
Corrected AKAN Gunpod size
Fix to RWR showing ghost signals
Fixes to Time On Target calculation accuracy
Fix to second BK90 MJ1 not releasing
Fix to Glideslope indication issues.
Fix to inaccurate DYK and NAV bombing
Fix to Maverick-sight going off target
Fix to Easter egg triggering erroneously. (or, rather, in common flight parameters)
Fixed Lysbomb not releasing and FÄLLD LAST light not activating
Various Fixes to U22 and U22/A pods
Corrected shader parameters for cockpit
Corrected shader parameters for LoD1/2/3 to fit better with LoD0 Exterior.
Removed all instances std::rand() and replaced with ED’s replay-consistent random object. (does not fix all replay issues yet!)
Fixed Droptank fuel weight not being removed from aircraft
Fix to lift performance in slow speeds/high alpha flight
Corrected shader parameters for all ordinance models.
Fixed default radio frequencies.
Fixed an issue where an AI aircraft could not be assigned to common frequency ranges.
Adjusted missions for 2.5 Caucasus.
Fixed Canopy Glass in cockpit being practically invisible.
Fixed doubled up canard vortices and right wing will now generate vortices.
Adjusted ‘Mozdok Attack’,‘Moscow Takedown’ and ‘Attack the Camp’ Single missions for new Caucasus (thanks Grimes & Graywo1f!)
Darkened HUD Glass & adjusted indicator material for better HUD visibility
Added new F7 Skaraborg’s flygflottilj livery for Caucasus Mini-Campaign
DCS MiG-21Bis by Magnitude 3 LLC
Adjusted external textures for deferred shading.
Stabilized radar on horizon.
Control panel for Nukes now shows.
Nukes’ 3D model now shows on aircraft.
SPS Box now shows.
CampaignsAdapted paid campaigns to new Caucasus:
F-15C The Georgian War Сampaign
A-10C The Enemy Within Campaign
A-10C Tactical Training Qualification Campaign
A-10C Basic Flight Training Campaign
A-10C Advanced Aircraft Training Qualification Campaign
UH-1H Argo Campaign
The Border Campaign
A-10C Operation Piercing Fury Campaign
The Museum Relic Campaign
P-51D High Stakes Campaign
Black Shark 2 Republic Campaign
Su-27 The Ultimate Argument Campaign
A-10C Stone Shield Campaign
Mi-8MTV2 Oilfield Campaign. In additional added two new missions for single and multiplayer.
NOTE: for all those campaigns implemented the new keyless copy protection.
This update will be available only for Open Beta so far.
02-06-2018, 02:56 PM
DCS 2.5.0 HOTFIX 1
Fixed crash on loading mission with Bf-109 in VR mode.
Fixed CTD in "A-10C Sturmovik" campaign mission 1.
Fixed corrupted font in kneeboard.
The Grace Period will be granted even if DRM Server is down.
Fixed login issue in Steam version.
Fixed crash on mark panels added by scripting engine.
Ground unit will not shoot at targets if a friendly unit is behind target, in the firing line.
Flak 37 will not shoots below the target at short ranges.
Corrected sound of controllable ground unit in the cruise control mode.
Now you can delete missions or tracks with Delete key in the Mission and Track open panels.
Fixed CTD when static object destroyed by scripting engine or AI unit.
Changed tainted files checking logic.
NS430 - Arrivals should only appear once in the popup scroll window, transitions are chosen separately.
NS430 - popup window interferes with night vision goggles and has odd visual artifacts.
NS430 - GPS incorrectly activates flight plan when arriving at direct-to destination not in the plan.
Fixed launch type of AGM-84A.
UH-1H UN Pilot campaign. Fixed CTD in final mission.
CA. BMP-3. Corrected main sight appearance after switch to secondary and tun back.
Operation Piercing Fury Update to Mission 2 & 4.
NOTE We are working hard towards a memory leak solution.
02-09-2018, 12:31 PM
DCS 2.5.0 HOTFIX 2
FC3 aircraft. Eliminated green dot in the HUD.
NS430 - approach data errors: KVGT
The 'comment' value of User mark panel via scripting engine will be optional.
MP server list. First 3 columns will not be too narrow.
MP server list. The ability to sort the rows by clicking on the column title.
Corrected air-launch Harpoon performance.
AWACS. Corrected "at bulls/at bullseye XXX" messages.
MP. F10 map. Nickname of client will not be displayed after client's icon disappearing.
Fixed crash on cargo intersects with objects.
MP. Fixed server crash with transport.dll.
HAI : Game freezes when Mi-28 trying to land - fixed.
02-14-2018, 12:53 PM
2018-02-14 HOTFIX 3
Updated several missions of UH-1H Argo Campaign.
Updated several missions of A-10C The Enemy Within Campaign.
MP anticheat. Speed relative explosion power is clamped to 500 m/s.
Controlled Ground units can pass through tunnel wall. Fixed.
Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.
UH-1H UN Campaign mission 2 trigger will working.
Fixed ME error me_map_window.lua in dynamic weather panel.
Sea waves animation will be works correctly from inside some cockpits.
Multiple flights starting on a FARP at the same time will not spawn on a player.
Tanker will be fill external tanks of aircraft.
B-17G ball turret will fire.
B-17G will attack enemy at second approach.
UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.
AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.
DCS AV-8B N/A by RAZBAM
Corrected empty fuel tank definition
Cockpit model improvements
External model improvements
Added EHSD Moving Map (Work-in-Progress)
Added TPOD laser ranging
Updated TPOD TDC movements
Updated TPOD target transfer
Corrected aircraft basic empty weight (slightly too low before)
Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)
Corrected combat rating not allowed when nozzles not aft or gear down
Corrected very high altitude engine performance (>35000ft, was insufficient before)
DCS M-2000C by RAZBAM
Improved pitch responsiveness
Improved AP responsiveness and control
Improved extreme angle of attack behavior
Improved engine malfunction modeling during in-flow loss
Controls indicator now also shows trim position (previously only shown during AP engagement)
Removed innacurate altitude limitations for AP engagement
Corrected nature of trim control sensitivity to be relative to framerate
Corrected nature of AP heading and trim control sensitivity to be relative to framerate
Corrected helmet visor animation and reversal between external and cockpit view
Corrected direction of trim indicator in controls indicator
Corrected innacurate pitch moment with airbrake deployment
03-14-2018, 09:35 AM
DCS 2.5 Open Beta Update 4
MP. Fixed issue when client can only see up to 5 ground units that are stationary.
MP. Ground units will be able to activated on client.
MP. Fixed crash on P-51D MainPanel:update_arguments().
MP. Client in multiplayer will see missiles of SAM launcher after its rearming.
MP. Fixed issue when player can't join server with password if he previously enter incorrect password.
MP. Stingers and Igla missiles will be visible for Clients.
MP. Fixed multi-monitor setup crashes when joining or hosting multiplayer game.
Speed indication on external view status bar will show more number positions.
Aircraft AI will take damage after collision with trees.
Enemy Within campaign. Added Doc folder and corrected missions.
Museum Relic campaign. Added corrected missions, version 2.6.
A-10C. Typo correction German A-10C manual.
Mi-8MTV2. Spring Tension campaign updated for DCS 2.5
Mi-8MTV2. Wrong reading of the working pressure in the hydraulic system fixed.
A10C Sturmovik campaign adapted for DCS 2.5.
Stryker M1128. Corrected machine gun position.
Corrected waterline level of several amphibious ground units.
NS430. 2nd ref wpt for user waypoints is calculated incorrectly when changing distance manually.
NS430. Approach data errors: KHND.
NS430. Menu button breaks Right Knob.
Updated and corrected Vegas tour missions.
Fixed issue when trigger zone can't be moved.
GUI. The open mission panel. Sorting order in mission list will be saved.
Increased max number of sound hosts for avoidance runtime errors in complicated sound conditions with many sound emitters.
L-39. Update training missions.
Fixed crash when player switches to another aircraft on the ship's deck.
Georgian Hammer with CA campaign adapted to DCS 2.5.
As you can see the bugfix list has been quite comprehensive, but the most serious issue is of course that memory leak, which annoyingly seems to most afflict multiplayer. Hopefully they've made progress towards this and we'll see some solution soon; I for one can't wait to join up with some fellow Dogz in DCS 2.5 skies! Hang in there fellas....