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  1. Yesterday
  2. Hi delta7, Thank you for your donation of 20.00 USD. We look forward to improving the forums with your donation. Thanks DangerDogz Forum
  3. Last week
  4. Ok , I have it all figured out now and we can run the ww missions with our settings so we will give that a try tonight.
  5. I plan to run standard co-ops or use ww server until we can see if I can edit missions sucessfully to get them to run as we wish. I believe that I can manually edit the planes in mission editor to change loadout but I am stumped about icons. It is my belief from reading the manual that server settings should override mission settings but having set up the server correctly there is still an issue. The manual is long and complicated so I might have this wrong. Editing a mission is a bit of work so until I get feedback on which missions we like there is no point in just randomly doing this and then not enjoying them. I have posted on WW dischord so hopefully someone with more experience there can help.
  6. Thanks craven, appreciate your help, we have some issues with icons and locked payouts but I have posted on your dischord
  7. Hey Dogz, sorry for not replying sooner, was out of town. Glad to see that you have it all sorted out, I believe the mpeg and jpg file was our mission end screen, you could reverse engineer it to have your own Dogz message 😁. Just a suggestion that if you're looking for missions with TC added, I would grab them before Cephas phases them out. Rational for the removal is that he feels that no one uses them very much, although we have had a couple of requests to keep them from our server guests, Cephas may decide to keep them in, not sure about that though.
  8. UPDATE 25th MARCH 2024 Persian Gulf and Syria Both maps have had the troop transport completely re-worked. It is now controlled by the DML module. This module gives the ability to load troops that are within range from anywhere on the map. When deploying troops they are given orders to go and attack the nearest enemy area. No matter where you drop them off, they will head to the nearest zone. Once they have taken control of the zone you will be able to see the area represented in blue. By default the "owned zones" are red and can be seen on the F10 map. Troop transport is accessed via the F10 menu and selecting "Airborne Troops". As an individual you have the option of making YOUR settings to say if you want to; automatically pick-up troops on landing or need to request / load them (default) automatically deploy troops on landing or need to tell them unload (default) Helicopters may only carry 1 loadout per trip (pickup/deploy, pickup/deploy etc) That will either be a group of 12 soldiers (intended for the Blackhawk) or a group of 6 (intended for the Huey.) You can of course take 6 in the Blackhawk or 12 in the Huey (but they will have to sit on each others laps!) At the start of a mission troops must be picked up from the satellite base. But after deploying them they can be picked up from anywhere and deployed anywhere. There are multiple "owned zones" that could be captured in this way. In order to pick up troops in areas of operation you must be with 50 meters of them. When deploying, they can be dropped off anywhere. If they do not see any local "owned zones" they will adopt a "guard" formation at the point they were deployed. (I may have got this not quite right so in early play we will have to look for troops setting out on a "yomp".) If it looks like they are - you can load them back up before they get out of range. Syria There are 3 main targets at the moment. There are two hydro electric dams/installations and a railway station. All are protected by air defenses. I will add to these in further updates. There are also a maximum of 8 random SAM sites deployed at mission start. These are selected from 10 SA8's and 10 SA13's. There is also a base in Israel with just F16's and F15's In writing this update I have just realized that there is no AWAC or Air to Air refuel available.
  9. Just recently found this youtube channel. he gives good insights to operations on board the Theodore Roosevelt cvn-71
  10. I have now converted/edited them (Basically edit the .list file so the path is correct, ie, remove /GB_PublicServer from it, as well as references to an mp3 file and I think a jpeg file) You should now be able to run them as a dogfight on our server - I saw you already prepared the DangerDogzDF-tanks.sds, I copied it to DangerDogzDF.sds and it's running on the server now.
  11. Thanks FT, If you could prepare them as a first option that would be great and I can have a look later when Im more confident about using our server. The names are de-novorossiysk bay 42( with tc) uk-north africa '42(with tc) regards dave
  12. 1) In the file open box, just type *.msnbin and hit enter 2) a.Manually edit the .list file so the file paths correspond, or create a folder on our server name dogfight/GB_PublicServer, but then you need to create a new .sds file. or: b . Start the mission editor on the server, and select 'resave all files in folder' c. Add the files to our server, tell me the names of the mission and I'll prepare them for you
  13. Thanks Craven we appreciate your generosity , however I have some issues 1) I cannot open the files in the mission editor as it can only looks for mission files and not files with .msnbin suffix so I cannot generate mission files, however it is my belief that you dont need this as I remove the large mission files from my generated co-ops and these run sucessfully. 2) I can use the files from my dogfight/GB_PublicServer folder to create a dogfight server on my own pc and successfully fly the WW missions, but if I copy the same files into the dogfight folder on the server and then try to run them on a dogfight server I get the file transfer error.
  14. Just to add to what Crash has noted, the same applies to the missions on the WW1 server if you're interested. If you have any issues getting things sorted, simply pop WWCephas (WW2) or WWBiker (WW1) a note either on Discord or our Wing Walkers forum, they'll be happy to assist. It's always good to see the Dogz on either of our servers. We've stopped our Team Speak subscription and are using Discord for our comms these days, invite link https://tinyurl.com/ww92invite . Feel free to join in if you're of a mind.
  15. I have asked the WingWalkers if we could use some of their missions on our server with mods on. this was the reply No problem, you should have the files already for every map you have flown on your computer in your dogfight/GB_PublicServer folder. You need to start the mission editor and enter the name of the mission's file with the .msnbin file extension as the master file with the .mission extension does not download online. Once you have loaded the mission into the editor with the .msnbin file save it to your computer and that will generate a new .mission file from the msnbin file and then you can load the mission normally.
  16. Earlier
  17. It would be good to get some of the Dogz who have dropped by the wayside involved in this.
  18. Remove anything\everything to do with WMR, Quest doesn't use it. Can't be any help beyond that, I went from a G2 to a Varjo Aero, will say DCS runs much better in OpenXR (the "MT" exe) than OpenVR..
  19. I have just tested, and the F10 map change works well, One thing to probably note, no user should leave it on the Syria map, as you can only change if you are spawned in a plane on the server, ego if you don't have the Syria map you couldn't change it to a map you have if it is running the Syria map.
  20. UPDATE 16th MARCH 2024 I have now started to work on a Syria mission and have added a "tourist" mission onto the server. Now for the clever bit...(well I think so anyway) I have updated the F10 Comms menu to enable you to change the missions between Persian Gulf, Syria and now Fenrir's original Caucasus map as well. For the Persian Gulf and Syria maps you can also change the mission time to either 05:45, 10:00 or 22:00 hours. When you change from Persian Gulf to Syria (or back the other way, the mission defaults to 10:00). Once it has loaded you can then change it to 05:45 or 22:00 if you wish. On the new Syria map there are allied air bases in Turkey in the North and Jordan in the South, as well a single carrier. I am working on the Air College base in Jordan to have a rating system to judge your landings (comments on hitting the right point on the runway, if you kept it straight and the distance you pulled up in etc). I am also planning to add a bombing range that will also give you feed back on your performance. There are no enemy positions or defenses at the moment, once I have had a proper look round the map I will start to plug in some scenarios.
  21. As there's no longer an Open Beta version, our name of our DCS server has now been changed to DangerDogz (used to be DangerDogz-OB)
  22. You are in love, aren't you Friar
  23. A couple of pictures from last nights dawn carrier take off, see how pretty DCS?....
  24. I approve of this post, Its by far the best and varied map currently available in DCS at this present time in my humble opinion.
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