Jump to content

All Activity

This stream auto-updates

  1. Yesterday
  2. Thanks to Colin I now have a skin for the IL2 m42 as we will use this plane as substitute for fairey battles. Place it into this folder c:\1c game studios\il2 sturmovik Battle of Stalingrad\data\graphics\\skin\il2m42 This will be flyable in campaign .you can select this skin under custom skins, you should select rear gunner and bombs BBop_Boulton Paul Hack.dds
  3. Hi chaps, Too keep you abreast of the latest modifications to this mission map. Version 2.1 on the server now incorporates the following additions/revisions: 4x Tactical Commander slots available to each coalition New Axis client spawn spots 4x Fw 190D-9 Ronai 4x Bf 109K-4 Ronai 4x Bf 109K-4 St Andre 5x New Allied Convoy targets (now 6 total) will spawn, one randomly on mission start 12x New Allied Artillery positions added, 4 of which will appear randomly on mission start Axis AI air threat spawn trigger will reset after 40 minutes Plans moving forwards: to continue population and randomisation of trigger Zones on the frontlines towards the west of the map (US Sector) to continue population and randomisation of trigger Zones to the rear echelons of the German lines to look at creating Mission Templates selectable from the F10 map. Add spawnable V-1 sites to the Pas de Calais area for use as targets or for future generation of V-1 attacks to defend against. If you have any other suggestions for features you wish to see or ideas for targets/missions I'm open to persuasion; please keep in mind I am trying to keep this historically plausible if not 100% accurate, so I will be being discerning.
  4. Last week
  5. Oh man! I thought EVERYBODY knew to never ever link a zone to a carrier! It's great to be in-the-zone, but there's no space for a carrier, them too big ! Good job sir, thanks very much!
  6. SOLVED! With a lead provided by Bignewy from DCS - the issue was a linked zone to a carrier. The mission now loads ok. I have not corrected the 05:45 or 22:00 missions yet. Friar
  7. I have spent pretty much all day working on this and thought I had it nailed, but alas not. Hopefully the patch tomorrow may shed some light? For now I have the Caucasus map running. We can switch to Syria but please do not call the Persian Gulf. I have removed the 3 Persian Gulf missions (05:45, 10:00 and 22:00) from the cycle for the time being so should not get called up when the server rolls.
  8. Hi Anonymous, Thank you for your donation of 25.00 USD. We look forward to improving the forums with your donation. Thanks DangerDogz Forum
  9. Hi DD_Fenrir, Thank you for your donation of 25.00 USD. We look forward to improving the forums with your donation. Thanks DangerDogz Forum
  10. Testing Update #1 - Syria map is fine.
  11. Ok I will test and have a look this morning so all is good for tonight, although I think fen wanted to run Normandy as a change?
  12. Okay thanks for that. Me thinks Colin should take a look at the mission.
  13. Hi PapaBear, Thank you for your donation of 40.00 USD. We look forward to improving the forums with your donation. Thanks DangerDogz Forum
  14. Just tried an offline Persian gulf mission and everything was fine.🤷‍♂️
  15. Okay, thanks for testing and replying... DD All planes Jet practice A 700 is on the server right now...
  16. Nope, just tried to join the server which is on Persian gulf, and my game crashed to....
  17. Updated DCS server. At the moment, if and when DDServerPersianGulf-0545hrs is running on the server, my client crashes. It does not crash when DD All planes Jet practice A 700 is running. Am I alone?
  18. Earlier
  19. Thanks again to FT for help . It appears our issues are with missions copied across to the server directories which house the missions. We have never had any issues with a mission generated on the server. From FT : 1) File transfer error for some can be that a remnant or partial remnant of files are still on the client that either cannot or will not be replaced with a new one from the server. Usually, deleting the multiplayer/coop folder on a troubled client fixes this. 2) I have no explanation for server crashes at all, other than there's something in the mission that makes the server crash. The reason for generating missions beforehand and transfering a stock of missions was to cut down my effort on the night generating them from the server on the fly but I am now spending more time troubleshooting than anything else. With co-ops I generated missions on my pc and copied them across and I dont recall the server crashing. We have had crashes with mozzies missions. With the dogfight WW missions there is no explination for why some can join and others cant and I dont have time to chase this up so unless someone else does the digging we are unable to run WW in the future. The continual crashes has me concerned over the proposed 73 squadron sessions I had planned, we need to know that the server is stable prior to inviting other squads to attend For the above reasons I propose that when I host we only run syn generated missions to test the server stability for the proposed event. This will help me tailor the missions for the event and test the server so I would be gratefull for cooperation in testing these. We do not need to fly co-ops all night I am happy to run a few then go to wingwalkers server if thats what the group prefer but I would like to run a few tests first. apologies for issues and I hope we can get back to stable nights
  20. A bit late to the party for Episode I The Phantom Menace
  21. UPDATE 7TH APRIL 2024 Persian Gulf and Syria Updated all time-slot maps (05:45, 10:00 and 22:00) to have different lighting effects. 05:45 - Sunrise is now later meaning that the map will stay darker for a bit longer. 10:00 - Changed the date to make the sun a bit lower in the sky. 22:00 - Changed the date to have the moon in a different phase and not cast so much moon light.
  22. oh...not a Star Wars "fan-boy" so lost on me, sorry..
  23. Star Wars.....Episode IV A New Hope
  1. Load more activity
×
×
  • Create New...